Session 30 - 28 September 2025
Location: Dream Temple - The Depths (shared vision) - physical bodies at Stormhold Keep
Date In-Game: Day 8 after Grand Tournament
Key Events
Pre-Combat Recap - The Depths Labyrinth
Party Status:
- All five members trapped in shared dream vision
- 6 of 8 gems collected from dragon chambers (Session 29)
- Lady Odonia of Galantri carrying 2 gems
- Khorrak the Horned Dread awakened and pursuing
- Lady Odonia of Galantri positioned at rear of group
Odonia's Status:
- Annie absent due to illness (character present but DM-controlled)
- Positioned last in running formation
- Carrying 2 of the 6 collected gems
Terrain:
- Narrow labyrinth corridors
- Stone walls (some breakable by Khorrak)
- Torches providing light
- Limited room to manoeuvre
Khorrak's Approach:
- Heard crashing through walls
- Sniffing and tracking party
- Footsteps getting louder and closer
- Broke through wall directly ahead of party blocking corridor
Combat - Khorrak the Horned Dread (Round 1)
Khorrak's Entrance:
- Minotaur crashed through wall in front of party
- Monstrous-sized beast (large category mechanically)
- Cannot be surrounded for advantage
- Massive compared to party
Terrain Modifications:
- DM added rubble and debris for cover
- Chest-height rocks (half cover for medium creatures)
- Larger debris (full cover)
- One slanted rock (half cover from lower angle)
Initiative Order:
Round 1 - Ser Tessell Highfrost's Turn:
- Moved forward 6 squares directly toward Khorrak
- Cast Guiding Bolt (2nd level)
- Attack: 22 to hit (successful)
- Damage: 14 radiant
- Bonus Action: Cast Shield of Faith on self (+2 AC)
- Positioned directly in front of Khorrak's face
Round 1 - Elik'r Stormswallow's Turn:
- Moved 5 squares toward combat
- Stayed behind half cover
- Cast Fire Bolt
- First attack: 18 + 5 = 23 to hit (successful)
- Damage: 8 fire
- Hit Khorrak in leg
- Second attack: 10 (miss)
- Fire Bolt went between Khorrak's legs, hit wall
Round 1 - ToooAh's Turn:
- Flew 8 squares (4 squares remaining movement)
- Positioned behind Khorrak
- Attacked with quarterstaff
- Attack: Dirty 20 (successful)
- Damage: 6 bludgeoning
- Spent 1 Chi point to attempt Stunning Strike (DC 14 Constitution save)
- Khorrak failed save - STUNNED until end of ToooAh's next turn
- Bonus Action: Unarmed strike
- Attack: 17 (successful)
- Damage: 5 + 5 + 2 = 12 bludgeoning (gauntlets equipped)
- Second attack (Extra Attack feature)
- Attack: 24 (successful)
- Damage: 8 bludgeoning
- Total damage from ToooAh: 26 bludgeoning
- Khorrak became bloodied (green slime oozing from neck wound)
Stunned Condition Effects:
- Incapacitated (cannot take actions, bonus actions, or reactions)
- Cannot move
- Can speak only falteringly
- Automatically fails Strength and Dexterity saving throws
- Attack rolls against Khorrak have advantage
Round 1 - Khorrak's Turn:
- Stunned (loses turn)
- Green slime oozing down back of neck
- Growling to itself
Round 1 - Elvva Beltavar's Turn:
- Cast Chromatic Orb (1st level, acid)
- Attack: 14 to hit (successful with advantage from stun)
- Rolled second die: 15 (better but still hit)
- Damage: 21 acid
- Moved to hide behind cover
Combat - Khorrak Phase 2 (Enraged)
Ser Tessell Highfrost's Killing Blow:
- Beginning of Round 2
- Still has advantage (Khorrak stunned until end of ToooAh's turn)
- Cast Guiding Bolt (2nd level)
- First roll: Natural 1 + 6 = 7
- Advantage roll: 10 + 6 = 16 (hit)
- Damage: 18 radiant (5d6)
- Described kill: "Bolt of light towards the minotaur hitting him straight in the chest"
Khorrak's Resurrection:
- Body fell to knees, life leaving it
- Eerie green glow appeared throughout body
- Hand clutching at chest pulled wound together
- Large slash in middle closed up
- Black fur started to glow green
- Became enraged
- Roared
Phase 2 Status:
- No longer bloodied (wound healed)
- Enraged state activated
- Target: Ser Tessell Highfrost (whoever dealt "killing blow" to Phase 1)
- Advantage on attack rolls while enraged
- Single-minded focus on Ser Tessell Highfrost
Round 2 - Ser Tessell Highfrost's Turn:
- Bonus Action: Spiritual Weapon (2nd level)
- Attack: 8 + 6 = 14 to hit (successful)
- Damage: 8 force
- Moved to hide behind cover
Round 2 - Elik'r Stormswallow's Turn:
- Attempted to use Channel Divinity: Abjure Enemy
- "Present holy symbol, speak prayer of denunciation"
- Target must make Wisdom save or be frightened (speed 0)
- Fiends and undead have disadvantage
- Khorrak immune to being frightened
- Channel Divinity wasted
- Cast Fire Bolt instead
- Natural 1 - critical miss
- Fire Bolt hit rock in front, flames splashed back
- Hit both Elvva Beltavar and Elik'r Stormswallow
- Rolled 6 damage, halved for both (3 each)
- Elik'r Stormswallow has fire resistance: 3 halved again = 1 (rounded down from 1.5)
- Elvva Beltavar took 3 fire damage
- Psychological curse triggered:
- Voice in Elik'r Stormswallow's head: "Ah, it's my fault again!"
- Severe headache
- 3 psychic damage to Elik'r Stormswallow
Round 2 - ToooAh's Turn:
- Flew up, attacked Khorrak from behind with staff
- Attack: 19 (successful)
- Damage: 1 + 5 = 6 bludgeoning
- Attempted Stunning Strike (Chi point spent)
- No effect - Khorrak enraged, immune/resistant
- Second attack with fists
- Attack: 14 (successful)
- Damage: 6 + 5 + 1 = 12 bludgeoning
- Bonus Action: Flurry of Blows (Chi point spent)
- First unarmed strike: 16 to hit (successful)
- Damage: 2 + 5 + 3 = 10 bludgeoning
- Applied Open Hand Technique (Dexterity save DC 14)
- Khorrak failed - did not fall prone
- Second unarmed strike: 18 to hit (successful)
- Damage: 3 + 5 + 3 = 11 bludgeoning
- Total damage from ToooAh: 39 bludgeoning
Round 2 - Khorrak's Turn:
- Enraged, focused on Ser Tessell Highfrost
- ToooAh attacked from behind, Khorrak reacted
- Turned and swung knife (left hand)
- Attack on ToooAh: Natural 20 (critical hit)
- Damage: 22 slashing
- ToooAh used reaction: Slow Fall (reduce fall damage by 25)
- Fell from sky, used wings to regain balance
- Landed without additional damage
- Khorrak charged toward Ser Tessell Highfrost
- ToooAh already used reaction (cannot take attack of opportunity)
- Right hand swung hammer at Ser Tessell Highfrost
- Attack: 14 + 6 = 20 (meets AC, hits)
- Damage: 18 bludgeoning
- Hammer smashed into shield, hit Ser Tessell Highfrost in head
- DM forgot advantage (enraged state) but rolled well enough anyway
Round 2 - Elvva Beltavar's Turn:
- Cast Hex (bonus action)
- Target: Khorrak
- Chose Strength for disadvantage
- Damage: 4 necrotic
- Action: Cast Chromatic Orb (1st level, acid)
- Attack: 14 to hit (successful)
- Damage: 23 acid
- Khorrak became bloodied again (green glow, demonic halo)
Status After Round 2:
- ToooAh: 15/30 HP (bloodied)
- Ser Tessell Highfrost: Bloodied
- Khorrak: Bloodied, hexed (-Strength checks), enraged, focused on Ser Tessell Highfrost
Perception Check - Elik'r Stormswallow and Elvva Beltavar:
- Elik'r Stormswallow: 4 (heard nothing)
- Elvva Beltavar: 17 (successful)
- Elvva Beltavar heard faint, very high-pitched coughing sound from left ear
- Source unclear
Combat - Rounds 3-4 (Partial Record)
Round 3 - Ser Tessell Highfrost's Turn:
- Considered options: healing, illusion (doesn't have), stand and fight
- Chose to disengage (action)
- Attempted to swing under Khorrak's legs (between legs)
- DM allowed "under legs" as viable route (Khorrak massive)
- Party joked about grabbing Khorrak's appendage
- Grapple attempt on Khorrak's groin area:
- Constitution save for Khorrak: Natural 1 (critical fail)
- Ser Tessell Highfrost rolled damage: 6
- Used Hero Token from Session 28 (converted to automatic critical)
- Damage doubled: 12 total
- Khorrak roared in pain
- Acrobatics check: 14 (successful)
- Swung through, gained 2 extra squares movement
- Moved 6 squares total, squeezed through gap between rocks
- Athletics check: 16 + 5 = 23 (successful, squeezed through)
- No bonus action or regular action available (used for disengage/grapple)
Round 3 - Elik'r Stormswallow's Turn:
- Touched Ser Tessell Highfrost (Lay on Hands)
- Healed 20 HP
- Ser Tessell Highfrost: 18/38 HP → 38/38 HP (full)
- Used action for Lay on Hands
- One attack allowed (DM ruling - not standard rules)
- Stayed in position
Round 3 - ToooAh's Turn:
- Flew to Khorrak's position
- Attack 1 (unarmed strike): 17 (successful)
- Damage: 4 + 5 + 4 = 13 bludgeoning
- Attack 2 (unarmed strike): 8 + 8 = 16 (successful)
- Damage: 1 + 5 + 4 = 10 bludgeoning
- Bonus Action: Unarmed strike
- Attack: 19 (successful)
- Damage: 1 + 5 + 2 = 8 bludgeoning
- Total damage: 31 bludgeoning
Round 3 - Khorrak's Turn:
- Used Legendary Action: "Minotaur's Recall"
- "Can perfectly recall any path travelled and instantly move back the same way without expending movement points"
- Teleported back to previous position (where ToooAh and Elik'r Stormswallow standing)
- Slammed hammer down (area attack)
- Both ToooAh and Elik'r Stormswallow targeted
- Constitution saving throws required
- Elik'r Stormswallow: 15 + 1 = 16 (failed)
- ToooAh: 8 (failed)
- Both launched 10 feet, knocked prone
- Damage: 17 bludgeoning each
- ToooAh reduced to 0 HP (unconscious, dying)
- Elik'r Stormswallow: 12/35 HP (bloodied)
- Khorrak sniffed, detected Ser Tessell Highfrost's scent
- Saw Ser Tessell Highfrost through crack between rocks
- Left arm pulled back, threw dagger
- Attack on Ser Tessell Highfrost: 23 vs AC 20 (hit)
- Damage: 14 slashing
- Ser Tessell Highfrost: 38 → 24 HP
- Khorrak realised couldn't fit through gap
- Took route around rocks
- Elvva Beltavar positioned to take attack of opportunity
- Attack of opportunity roll: 5 (miss)
- Swung dagger, got distracted, missed
Round 4 - Elvva Beltavar's Turn:
- Cast Chromatic Orb (acid)
- Attack: (roll not recorded clearly)
- Ser Tessell Highfrost suggested using Maximilian's Earthen Grasp instead
- Hex gives disadvantage to Strength saves
- Changed to Earthen Grasp
- DC 13 Strength save with disadvantage
- Khorrak failed
- Giant hand emerged from floor
- Grabbed Khorrak's groin area/balls (party's choice)
- Damage: 6 bludgeoning + 2 necrotic (Hex) = 8 total
- Khorrak restrained in place (cannot move)
Round 4 - Ser Tessell Highfrost's Turn:
- Squeezed back through gap
- Athletics check: 23 (successful)
- Used Channel Divinity: Preserve Life
- "Divide 20 hit points among creatures within 30ft"
- "Cannot restore creature to more than half its hit point maximum"
- ToooAh: 19 HP (brought back from unconscious)
- Elik'r Stormswallow: Can only receive 6 HP (half of 35 is 17.5, currently at 12)
- Actually gave Elik'r Stormswallow 6 HP: 12 → 18 HP
- Concentration checks for being hit:
- First check (for Spiritual Weapon): Failed
- Second check (for Shield of Faith): 17 (passed)
- Dropped Spiritual Weapon concentration
- Kept Shield of Faith
- Bonus Action: Moved Spiritual Weapon (still active until failed check processed)
Round 4 - Elik'r Stormswallow's Turn:
- Considered lifting rock off Lady Odonia of Galantri
- Khorrak blocking position
- Moved 6 squares
- Cast Fire Bolt
- Attack: Dirty 20 (successful)
- Damage: 14 fire
- Khorrak disintegrated
- Asked to describe kill
Elik'r Stormswallow's Killing Blow:
- "Just gonna erupt into flames and disintegrate"
- Khorrak erupted in flames (orangey amber glow initially)
- Flames turned green
- Body disintegrated
- Green liquid oozed onto floor
Post-Combat - Lady Odonia of Galantri's Fate
Party Recovery:
- Out of initiative
- ToooAh stood up from prone
- Battle map reset to maze view
Lifting the Debris:
- Party surrounded large rock/debris crushing Lady Odonia of Galantri
- Team lift (all party members strong enough together)
- Khorrak's remains missing - green liquid/ooze nowhere to be seen
- ToooAh noticed remains had disappeared
Lady Odonia of Galantri's Transformation:
- Body covered in green Minotaur ooze
- As party tried to pick her up
- Body "whisped away in kind of green smoke"
- No longer with party
- She ceased to exist in dream vision
Items Lost:
- Lady Odonia of Galantri had 2 of the 6 collected gems
- Party now has only 4 gems remaining
- Odonia's gems disappeared with her
Maze Status:
- Minotaur dead, no sounds or movement
- Aside from party voices, complete silence
- No perception checks needed - nothing to hear
- Only one room left unvisited (bottom left corner on map)
Final Dragon Chamber - Seventh Gem
Chamber Location:
- Bottom left corner of maze (last unvisited room)
- Used map to navigate directly
Chamber Contents:
- Dragon statue with bowl (same as previous chambers)
- Offerings required
Party Offerings:
- Ser Tessell Highfrost: Gold coin (accepted - ding sound, didn't disappear)
- Elvva Beltavar: Strand of hair (not accepted - went through bowl)
- Elik'r Stormswallow: Tear (accepted)
- ToooAh: "Bird poo" (squatted and did bird droppings, accepted)
DM Clarification:
- ToooAh had already done bird poo in previous session
- ToooAh disputed this
- DM insisted bird poo was previous offering
- Eventually resolved - poo accepted this time
Additional Offerings:
- ToooAh: Silver coin (not done before, accepted)
- Elvva Beltavar: Front page from notebook (ripped out, accepted)
Seventh Gem Acquired:
- Dragon shed tear forming gem
- Roar heard from down corridor after gem appeared
- Party had 7 of 8 gems total (4 from previous rooms + 1 Lady Odonia of Galantri had + this new one = only 6 in possession, but collected 7 total)
Lady Odonia of Galantri's Missing Gems:
- Elik'r Stormswallow: "Ones that Odonia had?"
- Ser Tessell Highfrost: "Odonia's still with us, isn't she?"
- Elik'r Stormswallow: "No, she whisped away"
- Elvva Beltavar: "We lost both of the gems and the orb that she had"
- Party remembered Lady Odonia of Galantri had the glowing orb (beacon) as well
Decision:
- Should party return to rooms Odonia visited to get replacement gems?
- Or head to centre with 6 gems and see what happens?
- Chose to head to centre first
Navigation to Central Chamber
Getting Lost:
- Party attempted to navigate to centre using map
- Got lost in maze despite having map
- Multiple wrong turns and backtracking
- Ser Tessell Highfrost navigating with map
Movement Rolls (Walking, D10 each):
- Multiple sets of D10 rolls
- DM describing: "choice of forward or right," "left, right, or forward," etc.
- Ser Tessell Highfrost thought he knew exactly where they were
- Turned out to be completely wrong
Minotaur Encounter:
- At crossroads, heard footsteps from right corridor
- Party chose not to go right
- "There's a corridor with a left and right turn in it"
- Continued navigation
Eventually Found Centre:
- After extensive wrong turns (approximately 15 minutes real-time)
- Entered central chamber
Central Chamber - Dragon Statue Puzzle
Chamber Description:
- Large chamber with big dragon statue in centre
- Four pedestals around statue
- Each pedestal has dragon talon/claw
- Talons designed to grip something
Inscription (Dwarfish):
- Read by Elvva Beltavar or party member who can read Dwarfish
- Purpose of pedestals not immediately clear
Placing Gems:
- Party had 6 gems remaining (lost 2 with Lady Odonia of Galantri)
- Decided to place one gem in each talon (4 total)
- Put 4 gems into 4 talons
Dragon Animation:
- Talons gripped gems
- Dragon statue came to life
- Wings opened up (were closed initially)
- Neck moved and looked around
- Stared at each party member simultaneously
The Riddle:
- Dragon spoke in eerie voice
- Each person heard it in their own language
- Question: "What is it that cannot be obtained through mere strength but requires the shedding of something more precious?"
- Warning: "I'm weary, answer only once, or be doomed forever"
- Front claw extended, palm upward (suggesting physical offering)
Riddle Discussion (Extended Debate)
Initial Interpretations:
- Cannot be acquired by strength
- Requires shedding something precious
- "Shedding" could be literal or metaphorical
- Must be something you can get rid of
Elik'r Stormswallow's Suggestions:
- Shedding past grudges allows emotional growth
- Not obtained from "mere" strength (can involve strength but not only)
- Knowledge, but can't be shared physically
- Wealth (but what do you gain?)
ToooAh's Ideas:
- Friendship
- Love (can't be obtained through strength)
- Attitude
- Forgiveness
Physical vs Verbal Answer:
- Elik'r Stormswallow: Claw extended might be misdirect
- Could be verbal answer, not physical item
- "Doomed forever" concerning
Steve Consultation:
- Elik'r Stormswallow shouted: "Oi, Steve. You got any ideas?"
- Steve appeared in wall corner
- Steve: "What do you want?"
- Elik'r Stormswallow explained riddle and "growth" theory
- Steve: "Is that the same kind of 'growth' that Ser Tessell Highfrost grabbed onto earlier?"
- Steve: "Sounds like it could be an answer to me. Have you tried telling the dragon that?"
- Elik'r Stormswallow: "It said we'd be doomed forever if we get it wrong"
- Steve disappeared back into wall
- Only Elik'r Stormswallow heard this conversation (DM confirmed)
Other Suggestions:
- Ser Tessell Highfrost: Children (requires virginity/sacrifice)
- Growth (spiritual, emotional, physical)
- Sacrifice
- Forgiveness
Consensus:
- Elik'r Stormswallow: "Growth... spiritual growth"
- Ser Tessell Highfrost: "How do we give growth?"
- Elik'r Stormswallow: "Doesn't have to be physical"
- Debate between "growth," "forgiveness," or "sacrifice"
Final Decision:
- Elvva Beltavar: "Forgiveness from the start. Me forgiving you for killing me"
- Party agreed: "Forgiveness"
- Ser Tessell Highfrost: "Why do we all need to show forgiveness? Surely we just need to show forgiveness"
The Answer - Forgiveness
Dragon's Response:
- Party said: "Forgiveness"
- Dragon's extended hand scrunched up, pulled back
- Other hand made fist, put to chin
- Rested head on top of fist (thinking pose)
- Said two words: "Show me"
Elvva Beltavar's Demonstration:
- Elvva Beltavar: "Elik'r, I forgive you for killing me that one time"
- Elik'r Stormswallow: "I'm so glad"
- Elvva Beltavar: "It's not your fault anymore"
- Elik'r Stormswallow: "Factually incorrect, but I'm so glad"
- Elvva Beltavar: "I no longer blame you for my death"
Dragon's Reaction:
- Dragon: "You chose"
- Stone face started to glow
- One eye glowed blue (faintly at first)
- Became bluer and bluer
- Dragon dropped single tear
- Tear landed in Elvva Beltavar's hand
- Formed into gem
Vision Ending:
- Walls started feeling like they were disappearing
- Everything fading
- Party woke up
Awakening - Return to Reality
Waking Up:
- Elik'r Stormswallow: "Oh! That was a weird dream"
- Elvva Beltavar: "It's all about me forgiving you"
- Ser Tessell Highfrost: "We know you don't really so it's fine"
- Elvva Beltavar: "That's true"
Location:
- Party members in individual rooms at Stormhold Keep
- Elvva Beltavar still in her room at Belendar
- All separate locations (not together physically)
Checking Inventory:
- Everyone checked possessions
- DM: "I'll have those gems back" (all gems from dragon chambers disappeared)
- Exception: Elvva Beltavar has one single gem (Dragon's Tear)
- Gem looks alive inside
- Moves and shifts with light
Level Up:
- DM: "You all LEVEL UP!"
- Party now Level 6
Lady Odonia of Galantri's Status:
- DM to Annie (absent): "I'll message you what she does"
- "You left her for too long underneath a slab of stone"
- "And also killed the minotaur right next to it"
- This is how/why/when Lady Odonia of Galantri gains her Warg ability
- Green Minotaur ooze seeped under rock, affected her body
- Transformation occurred during dream vision
Recording Stopped:
- Session ended with level up announcement
- Party members still processing dream experience
NPCs Encountered
Active This Session
Khorrak the Horned Dread - Awakened minotaur statue warrior, monstrous-sized beast in heavy armour, black fur that turned green when enraged, wielded massive hammer and knife, immune to being frightened, gained enraged state after "death" healing all wounds, focused single-mindedly on Ser Tessell Highfrost (whoever dealt killing blow to Phase 1), broke through walls to pursue party, used Legendary Action "Minotaur's Recall" to teleport back along travelled path, disintegrated into green ooze when finally killed by Elik'r Stormswallow, remains disappeared and seeped under rock affecting Lady Odonia of Galantri
"Steve" - Talking rock entity appearing only to Elik'r Stormswallow, manifests as face in wall/stone brick, speaks in Co'narr 'Banewatcher' Hyborian's voice, provided advice when consulted about dragon's riddle, confirmed "growth" could be answer, asked if it was "same kind of 'growth' that Ser Tessell Highfrost grabbed onto earlier," suggested trying answer with dragon, disappeared back into wall, only Elik'r Stormswallow could hear conversation
Dragon Statue (Central Chamber) - Large dragon statue in centre of chamber, wings opened when gems placed in talons, neck moved to look at each party member simultaneously, spoke in eerie voice (each person heard own language), asked riddle about forgiveness, extended claw palm-upward, responded "Show me" when party said "forgiveness," shed single blue tear that formed into gem after Elvva Beltavar demonstrated forgiveness, tear remained when all other gems disappeared upon waking
Mentioned
Co'narr 'Banewatcher' Hyborian - Referenced by Steve (Steve speaks in his voice), not physically present in dream this session
Lady Odonia of Galantri - Trapped under debris from falling masonry (Annie absent due to illness), carrying 2 gems and glowing orb, crushed by rock when Khorrak crashed through wall, unconscious/unable to act entire session, body covered in green Minotaur ooze after Khorrak died, body whisped away in green smoke when party lifted rock, gained Warg ability from transformation
Locations Visited
Dream Temple - The Depths (Labyrinth) - Narrow stone corridors lit by torches, multiple junctions and crossroads, some walls breakable by Khorrak, rubble and debris added after wall crashes, final unvisited dragon chamber in bottom left corner, extensive maze requiring map navigation, party got lost multiple times despite having map, approximately 15 minutes real-time to reach centre
Dragon Chamber (Bottom Left/Final) - Same setup as previous chambers (dragon statue with bowl), required offerings from party members, dragon accepted: gold coin, tear, bird poo, silver coin, notebook page, dragon rejected: hair strand, shed tear forming seventh gem, roar heard from corridor after gem appeared
Central Chamber - Large chamber with big dragon statue in centre, four pedestals with dragon talons/claws arranged around statue, talons designed to grip gems, dragon statue came to life when gems placed (wings opened, neck moved), dragon spoke riddle in eerie voice, each person heard own language simultaneously
Individual Bedrooms - Stormhold Keep for most party members, Belendar for Elvva Beltavar, each person woke up in own room after dream ended, physically separated locations
Mentioned Locations
Stormhold Keep - Where party's physical bodies sleeping (except Elvva Beltavar), location of individual rooms, where most party woke up
Belendar - Where Elvva Beltavar's physical body sleeping, woke up in her room there
Quest Updates
Completed Quests
Escape Dream Vision - Status: COMPLETED
- Entered central chamber after collecting 6 gems (lost 2 with Lady Odonia of Galantri)
- Placed 4 gems in dragon talons
- Solved riddle: "Forgiveness"
- Elvva Beltavar demonstrated by forgiving Elik'r Stormswallow for killing her
- Dragon shed tear forming final gem
- Vision ended, all party members woke in respective locations
- All gems disappeared except Dragon's Tear (remains with Elvva Beltavar)
Survive Khorrak - Status: COMPLETED
- Defeated in two-phase boss battle
- Phase 1: Killed by Ser Tessell Highfrost's Guiding Bolt, healed and became enraged
- Phase 2: Killed by Elik'r Stormswallow's Fire Bolt, disintegrated into green ooze
- Remains seeped under rock affecting Lady Odonia of Galantri
Active Quests
Investigate Sylobelle Disappearances - Status: Active (URGENT - CAN NOW PROCEED)
- People going missing
- Fisherman found dead, bodies missing
- Party now awake and can investigate
Rally the North - Status: Active (CAN NOW PROCEED)
- Primary target: Duke Vallandor Firebloom (Neverwinter)
- 732 troops under command
- Marshals of the North
Visit Bane Watcher Citadel - Status: Active (CRITICAL URGENT)
- Elvva Beltavar's sprite manifestation (advanced corruption)
- Dormant Bane commands need removal (ToooAh, Lady Odonia of Galantri)
- Elik'r Stormswallow's psychological curse still active (triggered in combat)
Secure Eastern Border - Status: Active (NOT STARTED)
- Eastern Citadel fallen silent
- Strange creatures attacking settlements
Civil War - Eagle vs Falcon - Status: Active (ONGOING)
- Kingdom split 50/50
- Ser Alvar Flowers leading southern rebellion
- Thalas'Miriel cathedral town declared for rebels
The Bane Influence - Status: Active (CRITICAL)
- Elvva Beltavar: Sprite manifestation, overflow risk
- Dormant commands: ToooAh (kill Ser Tessell Highfrost), Lady Odonia of Galantri (kill Co'narr 'Banewatcher' Hyborian)
- Elik'r Stormswallow: Psychological curse ("It's your fault") TRIGGERED THIS SESSION during combat
Appoint Sylobelle Steward - Status: Active (DELAYED)
- Lady Odonia of Galantri must choose between four candidates
- Ser Oldric, Lady Isolde, Ser Garet, or local mayor
- Decision postponed
New Information
Dream Vision Nature Revealed - Vision was shared supernatural experience pulling all party members regardless of physical location, required solving progressive puzzles (mirrors, silence, elements, maze, riddle), appeared designed as test or trial, dragon statue acted as final arbiter, "doomed forever" threat if riddle answered incorrectly suggests permanent consequences, only genuine forgiveness (demonstrated, not just stated) satisfied requirement
Lady Odonia of Galantri's Transformation - Body covered in green Minotaur ooze when Khorrak's remains disappeared, whisped away in green smoke when party lifted rock, gained Warg ability from transformation (DM: "left her too long under slab" + "killed minotaur next to it" = transformation trigger), Annie absent due to illness but character underwent critical development, exact nature of Warg ability to be detailed when Annie returns
Dragon's Tear Gem - Unlike all other gems from maze (which disappeared upon waking), Dragon's Tear remained in Elvva Beltavar's possession, appears alive inside with moving/shifting light, created from dragon's emotional response to forgiveness demonstration, possibly has special properties or significance
Elik'r Stormswallow's Curse Active - Psychological curse triggered during combat when friendly fire hit Elvva Beltavar, heard own voice: "Ah, it's my fault again!" with severe headache and 3 psychic damage, demonstrates curse still active and dangerous in combat situations, Bane Watcher Citadel visit increasingly urgent
Khorrak's Two-Phase Mechanics - First "death" triggered resurrection with full healing and enraged state, enraged state granted advantage on attacks and single-minded focus on Ser Tessell Highfrost, immune to frightened condition, could not be stunned when enraged, Legendary Action allowed teleportation along travelled path without using movement, monstrous size prevented surrounding tactics
Steve's Independent Existence - Appeared to Elik'r Stormswallow in central chamber when Co'narr 'Banewatcher' Hyborian not present, provided genuine helpful advice about riddle, only Elik'r Stormswallow heard conversation (others saw him shouting at wall), confirms Steve is separate entity or unique connection rather than Co'narr 'Banewatcher' Hyborian doing voices
Party Level 6 - All party members levelled up after completing dream vision, new abilities and increased power, timing significant as civil war intensifies and missions await
Combat Encounters
Khorrak the Horned Dread - Two-Phase Boss Battle
Phase 1 - Initial Encounter:
Terrain:
- Narrow labyrinth corridor
- Rubble and debris for cover (chest-height and full cover options)
- One slanted rock (half cover from lower angle)
- Limited room to manoeuvre
- Khorrak monstrous-sized (cannot be surrounded)
Initiative Order:
Round 1 Highlights:
- Ser Tessell Highfrost: Moved directly to Khorrak's face, Guiding Bolt for 14 radiant damage, cast Shield of Faith
- Elik'r Stormswallow: Fire Bolt hit for 8 damage (leg), second Fire Bolt missed (between legs)
- ToooAh: Quarterstaff for 6 damage, Stunning Strike successful (Khorrak stunned until end of ToooAh's next turn), two unarmed strikes for 20 total damage, Khorrak bloodied
- Khorrak: Stunned, lost turn
- Elvva Beltavar: Chromatic Orb (acid) with advantage for 21 damage
Round 2 - Phase Transition:
- Ser Tessell Highfrost: Guiding Bolt (with advantage from stun) for 18 radiant damage - KILLING BLOW
- Khorrak fell to knees, eerie green glow appeared, hand clutched chest pulling wound closed
- Resurrected in enraged state - black fur glowing green, no longer bloodied, roared
- Ser Tessell Highfrost: Spiritual Weapon for 8 damage, moved to hide
- Elik'r Stormswallow: Attempted Abjure Enemy (Channel Divinity wasted - immune to frightened), Fire Bolt Natural 1 hit rock splashing Elvva Beltavar (3 damage) and self (1 damage after resistance), psychological curse triggered (3 psychic damage, "It's my fault again!")
- ToooAh: Staff for 6 damage, Stunning Strike failed (enraged immunity), unarmed strike for 12 damage, Flurry of Blows (2 unarmed strikes) for 21 total damage - 39 damage total this turn
- Khorrak: Swung knife at ToooAh - Natural 20 critical hit for 22 slashing damage, ToooAh used Slow Fall to avoid fall damage, charged Ser Tessell Highfrost and hit with hammer for 18 bludgeoning
- Elvva Beltavar: Hex (4 necrotic, Strength disadvantage), Chromatic Orb for 23 acid - Khorrak bloodied again
Status After Round 2:
- ToooAh: 15/30 HP (bloodied)
- Ser Tessell Highfrost: Bloodied
- Elik'r Stormswallow: Took 4 total damage (1 fire + 3 psychic)
- Khorrak: Bloodied, hexed, enraged, focused on Ser Tessell Highfrost
Phase 2 - Enraged State:
Round 3:
- Ser Tessell Highfrost: Disengaged and grappled Khorrak's groin - Khorrak Natural 1 Constitution save, 12 damage total (6 base doubled with Hero Token critical), swung under legs gaining 2 extra movement, squeezed through gap (Athletics 23)
- Elik'r Stormswallow: Lay on Hands healed Ser Tessell Highfrost for 20 HP (to full)
- ToooAh: Three unarmed strikes for 31 total bludgeoning damage
- Khorrak: Used Legendary Action "Minotaur's Recall" - teleported back to previous position, slammed hammer down on ToooAh and Elik'r Stormswallow, both failed Constitution saves, both launched 10ft and knocked prone, 17 bludgeoning each, ToooAh reduced to 0 HP (unconscious, dying), Elik'r Stormswallow reduced to 12 HP (bloodied), Khorrak threw dagger at Ser Tessell Highfrost through crack for 14 slashing, moved around rocks
- Elvva Beltavar: Attack of opportunity missed (roll 5), attempted Chromatic Orb
Round 4:
- Elvva Beltavar: Changed to Maximilian's Earthen Grasp (Strength save DC 13 with disadvantage from Hex), Khorrak failed, giant hand grabbed groin area, 8 total damage (6 bludgeoning + 2 necrotic), Khorrak restrained
- Ser Tessell Highfrost: Squeezed back through gap (Athletics 23), Channel Divinity: Preserve Life - 19 HP to ToooAh (brought back from unconscious), 6 HP to Elik'r Stormswallow, dropped Spiritual Weapon concentration (failed check), kept Shield of Faith (passed check)
- Elik'r Stormswallow: Fire Bolt - Dirty 20 to hit for 14 fire damage - KILLING BLOW
Khorrak's Death:
- Erupted into flames (orangey amber initially)
- Flames turned green
- Body disintegrated
- Green liquid oozed onto floor
- Remains disappeared before party lifted Lady Odonia of Galantri's rock
Final Damage Totals (Approximate):
- ToooAh: 96+ bludgeoning damage across both phases (massive damage dealer)
- Ser Tessell Highfrost: 32 radiant + 8 force + 12 "grapple" = 52 total
- Elik'r Stormswallow: 22 fire damage (including killing blow)
- Elvva Beltavar: 44 acid + 4 necrotic (Hex) + 8 (Earthen Grasp) = 56 total
Party Damage Taken:
- ToooAh: 39 total (22 slashing crit + 17 bludgeoning), reduced to 0 HP, healed back to 19 HP
- Ser Tessell Highfrost: 32 total (18 bludgeoning), healed to full by Elik'r Stormswallow
- Elik'r Stormswallow: 21 total (1 fire + 3 psychic + 17 bludgeoning), bloodied
- Elvva Beltavar: 3 fire damage (friendly fire)
- Lady Odonia of Galantri: Crushed under debris, unconscious entire battle
Key Mechanics:
- Stunning Strike worked Phase 1, failed Phase 2 (enraged immunity)
- Abjure Enemy failed (immune to frightened)
- Hex provided disadvantage to Strength saves (crucial for Earthen Grasp)
- Legendary Action teleportation surprised party
- Two-phase resurrection unexpected
- Monstrous size prevented surrounding
- Enraged state focused attacks on single target
Tactical Notes:
- ToooAh's Stunning Strike in Round 1 gave party advantage for entire round (massive)
- Ser Tessell Highfrost's unconventional grapple dealt significant damage and distracted Khorrak
- Elvva Beltavar's Earthen Grasp restrained Khorrak at critical moment
- Elik'r Stormswallow's healing kept Ser Tessell Highfrost in fight
- Friendly fire from Elik'r Stormswallow triggered psychological curse mid-combat
- Party effectively used cover and terrain despite confined space
Loot & Rewards
Items Lost
Gems from Dragon Chambers (Disappeared):
- All 8 gems collected from maze chambers vanished upon waking
- 2 gems lost with Lady Odonia of Galantri when she whisped away
- 6 gems party carried also disappeared
- Only exception: Dragon's Tear
Lady Odonia of Galantri's Possessions:
- Glowing Orb (beacon function) - lost when she whisped away
- 2 dragon chamber gems - lost when she whisped away
- Other inventory items - presumed lost
Items Sacrificed in Final Chamber:
- Ser Tessell Highfrost: Gold coin
- Elik'r Stormswallow: Tear
- ToooAh: Bird droppings, silver coin
- Elvva Beltavar: Front page from notebook
Items Gained
Dragon's Tear Gem:
- Unique gem that remained after waking (all others disappeared)
- Appears alive inside
- Light moves and shifts within gem
- Created from dragon's emotional response to Elvva Beltavar's forgiveness
- Currently in Elvva Beltavar's possession
- Properties unknown
Lady Odonia of Galantri's Warg Ability:
- Gained from green Minotaur ooze transformation
- Body whisped away in green smoke
- Exact mechanics to be detailed when Annie returns
- Ability to warg into creatures (based on campaign reference)
- Shifting tattoo (wolf/eagle/serpent) - details unclear
- Triggered by being left under debris while Khorrak killed nearby
Character Advancement
Level 6 Achieved:
- All party members levelled up
- New class features and abilities unlocked
- Increased HP pools
- Higher spell slots for casters
- Improved proficiency bonuses
Specific Level 6 Benefits (General):
- Ser Tessell Highfrost (Life Cleric 6): New spells, improved Channel Divinity uses
- Elik'r Stormswallow (Paladin 6): Oath feature, new spells
- ToooAh (Monk 6): Evasion, Stillness of Mind, extra Ki points
- Elvva Beltavar (Sorcerer 5/Warlock 1): New spells/features
- Lady Odonia of Galantri (Ranger 6): Ranger Archetype feature, new spells
Resources Expended
- Shield of Faith (maintained)
- Spiritual Weapon (dropped concentration)
- Multiple Guiding Bolts (2nd level)
- Channel Divinity: Preserve Life (used)
- Hero Token from Session 28 (used for grapple critical)
- Channel Divinity: Abjure Enemy (wasted - Khorrak immune)
- Lay on Hands: 20 HP (significant portion of pool)
- Multiple Fire Bolts
- Multiple Ki points (Stunning Strike, Flurry of Blows, Patient Defence/Disengage)
- Reaction: Slow Fall (used after critical hit)
- Hex (concentration maintained)
- Multiple Chromatic Orbs
- Maximilian's Earthen Grasp (concentration)
Character Development
Elvva Beltavar's Forgiveness
Significance:
- Demonstration of genuine character growth
- Forgave Elik'r Stormswallow for killing her (Session 23)
- "It's not your fault anymore"
- "I no longer blame you for my death"
- Required to be sincere (dragon judged authenticity)
Elik'r Stormswallow's Response:
- "I'm so glad"
- "Factually incorrect, but I'm so glad"
- Acknowledged guilt but accepted forgiveness
- Demonstrates ongoing burden of responsibility
Impact:
- Solved dragon's riddle
- Created unique Dragon's Tear gem
- Ended shared dream vision
- Represents emotional resolution between characters
Elik'r Stormswallow's Ongoing Guilt
Psychological Curse Triggered:
- Friendly fire hit Elvva Beltavar during combat
- Voice in head: "Ah, it's my fault again!"
- Severe headache
- 3 psychic damage
- Demonstrates curse active and dangerous
Pattern of Guilt:
- Session 22: Unable to save Elvva Beltavar during Belendar ambush (she died)
- Session 22: Guy's death (squire)
- Session 25: ~25 friendly fire casualties
- Session 30: Friendly fire on Elvva Beltavar again (Fire Bolt miss)
Response to Forgiveness:
- Accepted Elvva Beltavar's forgiveness
- Acknowledged it as "factually incorrect" (still feels responsible for not saving her)
- Demonstrates inability to forgive self despite others' forgiveness
- Bane Watcher Citadel visit increasingly necessary
Ser Tessell Highfrost's Unconventional Tactics
Combat Creativity:
- Attempted to grapple Khorrak's groin area mid-combat
- Used disengage action combined with athletics
- Swung under massive creature's legs
- Dealt 12 damage from unconventional attack
- Party joked about "growth" connection to riddle
Strategic Positioning:
- Moved directly to Khorrak's face (Round 1)
- Drew enraged Khorrak's focus entire Phase 2
- Squeezed through gaps to escape
- Maintained Shield of Faith throughout battle
Support Role:
- Channel Divinity saved ToooAh from death
- Healed Elik'r Stormswallow back above bloodied
- Spiritual Weapon added consistent damage
ToooAh's Combat Dominance
Damage Output:
- Approximately 96+ bludgeoning damage total
- Round 1: 26 damage (staff + 2 unarmed strikes)
- Round 2: 39 damage (staff + unarmed + Flurry of Blows)
- Round 3: 31 damage (3 unarmed strikes)
- Highest damage dealer against Khorrak
Stunning Strike Success:
- Round 1 stun gave entire party advantage
- Changed battle momentum immediately
- Failed in Phase 2 (enraged immunity)
Survivability:
- Took Khorrak's critical hit (22 damage)
- Used Slow Fall to avoid additional fall damage
- Reduced to 0 HP, brought back by Ser Tessell Highfrost
- Continued fighting effectively after revival
Lady Odonia of Galantri's Transformation
Circumstances:
- Crushed under debris when Khorrak crashed through wall
- Annie absent due to illness (character DM-controlled)
- Unconscious entire battle
- Carrying 2 gems and glowing orb
Transformation Process:
- Khorrak's green ooze disappeared after death
- Ooze seeped under rock to Lady Odonia of Galantri
- Body covered in green liquid
- When party lifted rock, body whisped away in green smoke
- Ceased to exist in dream vision
Result:
- Gained Warg ability
- DM: "Left her too long under slab" + "killed minotaur next to it"
- Transformation triggered by combination of circumstances
- Critical character development while player absent
- Details to be revealed when Annie returns
Party Dynamics
Forgiveness Theme:
- Central to puzzle solution
- Elvva Beltavar's demonstration sincere and meaningful
- Represents growth from Session 23 trauma
- Dragon judged authenticity before accepting
Combat Coordination:
- ToooAh's stun enabled party advantage
- Elik'r Stormswallow's healing kept Ser Tessell Highfrost fighting
- Elvva Beltavar's Earthen Grasp restrained Khorrak at critical moment
- Ser Tessell Highfrost's Preserve Life saved ToooAh
Friendly Fire Impact:
- Elik'r Stormswallow's Natural 1 hit Elvva Beltavar
- Triggered psychological curse mid-combat
- Demonstrates ongoing risks of curse
- Emphasises need for Bane Watcher Citadel visit
Memorable Moments
Session 30 - Ser Tessell Highfrost's Unconventional Grapple - During desperate combat with enraged Khorrak, Ser Tessell Highfrost disengaged and grappled Khorrak's groin area while swinging under massive creature's legs, Khorrak rolled Natural 1 Constitution save (critical fail), Ser Tessell Highfrost used Hero Token from Session 28 to convert to automatic critical for 12 damage total, Khorrak roared in pain, Ser Tessell Highfrost passed Acrobatics check (14) gaining 2 extra movement squares, party joked this was same "growth" Steve referenced when asked about riddle, unconventional tactic dealt significant damage and distracted massive boss.
Session 30 - Khorrak's Two-Phase Resurrection - Ser Tessell Highfrost "killed" Khorrak with Guiding Bolt (18 radiant damage) causing body to fall to knees with life leaving it, eerie green glow appeared throughout body, hand clutched at chest pulling wound closed, large slash healed completely, black fur started glowing green, Khorrak roared and became enraged, no longer bloodied, gained advantage on attacks, focused single-mindedly on Ser Tessell Highfrost (whoever dealt "killing blow"), party unprepared for two-phase boss mechanics.
Session 30 - ToooAh's Stunning Strike Opening - Round 1 of combat, ToooAh flew behind Khorrak attacking with quarterstaff for 6 damage, spent Chi point attempting Stunning Strike (DC 14), Khorrak failed Constitution save becoming stunned until end of ToooAh's next turn, entire party gained advantage on attacks, ToooAh followed with two unarmed strikes dealing 20 additional damage (26 total), Khorrak became bloodied (green slime oozing), stun changed battle momentum immediately giving party dominant Round 1.
Session 30 - Elik'r Stormswallow's Curse Triggers in Combat - Cast Fire Bolt rolling Natural 1 (critical miss), fire hit rock splashing back onto Elvva Beltavar (3 damage) and self (1 damage after fire resistance), immediately heard own voice in head: "Ah, it's my fault again!" with severe headache and 3 psychic damage, curse triggered by friendly fire against Elvva Beltavar specifically (same person he failed to save during Session 22 Belendar ambush), demonstrated curse active and dangerous during combat, wasted Channel Divinity moments earlier trying Abjure Enemy on immune target.
Session 30 - Khorrak's Legendary Action Surprise - Round 3 after ToooAh dealt 31 damage from behind Khorrak, Khorrak used Legendary Action "Minotaur's Recall" teleporting back along travelled path without expending movement, appeared directly where ToooAh and Elik'r Stormswallow standing, slammed hammer down forcing Constitution saves, both failed, both launched 10 feet and knocked prone taking 17 bludgeoning each, ToooAh reduced to 0 HP (unconscious, dying), Elik'r Stormswallow bloodied (12/35 HP), party completely surprised by teleportation mechanic.
Session 30 - Elvva Beltavar's Forgiveness Demonstration - Dragon asked riddle about forgiveness requiring demonstration not just words, dragon said "Show me" with claw extended, Elvva Beltavar turned to Elik'r Stormswallow: "I forgive you for killing me that one time. It's not your fault anymore. I no longer blame you for my death," referring to Session 22 Belendar ambush where Elik'r Stormswallow unable to save her, Elik'r Stormswallow responded: "I'm so glad. Factually incorrect, but I'm so glad," dragon's stone face glowed blue brighter and brighter, shed single tear landing in Elvva Beltavar's hand forming Dragon's Tear gem, walls started disappearing as vision ended, genuine character growth solving puzzle.
Session 30 - Lady Odonia of Galantri's Green Smoke Transformation - After defeating Khorrak, party surrounded large rock crushing Lady Odonia of Galantri, team lifted debris together, Khorrak's green ooze remains had disappeared (nowhere to be seen), Lady Odonia of Galantri's body covered in green Minotaur ooze, as party tried picking her up body "whisped away in kind of green smoke," she ceased to exist in dream vision, party lost 2 gems and glowing orb she carried, gained Warg ability from transformation (DM: "left her too long under slab" + "killed minotaur next to it"), critical character development while Annie absent due to illness.
Session 30 - Getting Lost With The Map - Party had maze map from Session 29 elemental puzzle, attempted to navigate to central chamber, Ser Tessell Highfrost navigating with confidence, got completely lost despite having full map, multiple wrong turns and backtracking, took approximately 15 minutes real-time to reach centre, Ser Tessell Highfrost: "I thought I knew exactly where we were" (turned out completely wrong), DM describing endless choices of "forward or right," "left, right, or forward," party debating location constantly, eventually stumbled into central chamber through trial and error.
Session 30 - Steve's Riddle Consultation - Elik'r Stormswallow shouted "Oi, Steve. You got any ideas?" at wall when debating dragon's riddle, Steve appeared in corner: "What do you want?" Elik'r Stormswallow explained riddle and "growth" theory, Steve asked: "Is that the same kind of 'growth' that Ser Tessell Highfrost grabbed onto earlier?" referencing groin grapple, Steve: "Sounds like it could be an answer to me. Have you tried telling the dragon that?" Elik'r Stormswallow: "It said we'd be doomed forever if we get it wrong," Steve disappeared back into wall, only Elik'r Stormswallow heard entire conversation (party saw him shouting at blank wall), Steve confirmed as independent entity providing genuine advice.
Session 30 - Dragon's "Show Me" Response - After extended debate about riddle answer (growth vs forgiveness vs sacrifice vs children), party agreed on "Forgiveness," dragon's extended claw scrunched up and pulled back, other hand made fist and put to chin, rested head on top of fist in thinking pose, entire party waiting nervously for response, dragon said only two words: "Show me," party realised verbal answer insufficient (must demonstrate), Ser Tessell Highfrost briefly considered inappropriate actions, Elvva Beltavar provided genuine forgiveness demonstration saving party from "doomed forever" consequence.
Next Session
Immediate Situation
Party Status:
- All members awake in separate locations
- Stormhold Keep: Ser Tessell Highfrost, Elik'r Stormswallow, ToooAh, Lady Odonia of Galantri
- Belendar: Elvva Beltavar
- All Level 6 with new abilities
- Long rest completed (dream counted as sleep)
- Annie absent due to illness but character present
- Gained Warg ability from green ooze transformation
- Details of ability to be revealed when Annie returns
- Presumably awake at Stormhold Keep with party
- Possesses unique Dragon's Tear gem
- Only item that remained from dream vision
- Properties unknown
- Still in Belendar separated from party
Time Passed:
- Unknown how much real-world time during dream
- Presumably morning after shared vision
- Multiple days potentially since leaving Belendar
Pending Matters
Urgent Missions:
-
Sylobelle Investigation - IMMEDIATE
- People disappearing
- Fisherman found dead, bodies missing
- Close to Stormhold Keep
- Can investigate immediately
-
Bane Watcher Citadel Visit - CRITICAL URGENT
- Elvva Beltavar's sprite manifestation (advanced corruption, overflow risk)
- Elik'r Stormswallow's psychological curse triggered in combat this session
- Dormant Bane commands: ToooAh (kill Ser Tessell Highfrost), Lady Odonia of Galantri (kill Co'narr 'Banewatcher' Hyborian)
- Training needed for Bane abilities
- Increasingly urgent after curse trigger
-
Rally the North - TIME-SENSITIVE
- Duke Vallandor Firebloom (Neverwinter) primary target
- Thalas'Miriel cathedral town declared for rebels
- Must secure nobles before Falcon faction does
- 732 troops under command ready
-
Eastern Citadel - IMPORTANT
- Gone silent, strange creatures attacking
- Borders Badlands (orc/troll/minotaur territories)
- Unknown threat level
Administrative:
- Appoint Sylobelle Steward - Four candidates waiting (Ser Oldric, Lady Isolde, Ser Garet, local mayor)
- Reunite Party - Elvva Beltavar in Belendar, others at Stormhold Keep
- Identify Magical Items - Iron circlet, magical rope, Founder's Wand, hide armour (all from Session 27)
- Examine Dragon's Tear - Unique gem's properties unknown
To Investigate
Dream Vision Questions:
- What was true nature of shared vision? (Bane-related? Different supernatural force?)
- Why did it pull all party members simultaneously from different locations?
- What was purpose of the trials? (Mirrors, silence, elements, maze, riddle)
- Who/what created the Dream Temple and labyrinth?
- Why were six legendary warriors immortalised as statues?
- Will vision recur or was it one-time event?
- Did Co'narr 'Banewatcher' Hyborian experience same vision?
Dragon's Tear Gem:
- What properties does it possess?
- Why did it remain when all other gems disappeared?
- Connection to forgiveness demonstration?
- Is it magical tool or symbolic reward?
- Does it relate to The Bane or different force?
- Can it be identified or attuned?
Lady Odonia of Galantri's Transformation:
- Exact mechanics of Warg ability?
- Can she warg into specific creatures or any creature?
- Range limitation (mentioned 30ft in reference)?
- Duration of warg?
- Connection to shifting tattoo (wolf/eagle/serpent)?
- Side effects or costs?
- Why did green ooze trigger this specific transformation?
- Is transformation permanent or temporary?
Khorrak and Statue Warriors:
- Were other five statue warriors real historical figures?
- Seraphine of the Bladed Veil (elf, twin daggers)
- Grulg Stonehide (ogre, stone slab shield)
- Vaelrix the Flame-Bound Draconic (dragonborn, greatsword)
- Nara, the Grave Caller (undead, controlling skulls)
- Tolden Emberfist, the Dwarven Juggernaut (dwarf, earth-shattering fist)
- Why only Khorrak awakened? (First gem trigger?)
- Could others awaken elsewhere or in different circumstances?
- Were they guardians of something important?
Steve's Nature:
- What exactly is Steve? (Entity? Communication method? Manifestation?)
- Why only Elik'r Stormswallow can see/hear him?
- Why does he speak in Co'narr 'Banewatcher' Hyborian's voice?
- Connection to Elik'r Stormswallow's psychological curse?
- Is he helpful entity or manipulative force?
- Will he appear outside dream vision?
- What did Co'narr 'Banewatcher' Hyborian "lie" about? (Steve's first statement Session 29)
Elik'r Stormswallow's Curse:
- Why does curse trigger specifically when harming Elvva Beltavar?
- Connection to failing to save her in Session 22 Belendar ambush?
- Can Bane Watcher Citadel remove or suppress curse?
- Will curse worsen over time?
- Does forgiveness demonstration affect curse at all?
- Pattern of psychic damage (always 3)?
Sylobelle Mysteries:
- Who/what causing disappearances?
- Why are bodies missing after murders?
- Pattern to victims? (Fisherman confirmed dead)
- Timing suspicious (after party's elevation to Marshals)?
- Connected to larger threats? (Rebels? The Bane? Other?)
- Has situation worsened during dream vision time?
Civil War Developments:
- What happened during party's dream vision time?
- Has Thalas'Miriel cathedral town fortified position?
- Has Ser Alvar Flowers advanced with southern army?
- Have northern nobles declared allegiances?
- What is Crown Princess Eilrora Everglade's current status?
- Any developments with Thalas/Elincia Flowers?
Elvva Beltavar's Bane Corruption:
- Has sprite manifestation worsened during dream?
- How close to overflow/takeover?
- Can Dragon's Tear help or hinder corruption?
- Urgency of Bane Watcher Citadel visit?
- Time remaining before critical threshold?
NPCs to Follow Up
At Stormhold Keep:
- Ser Silvar Glinnan - Military advisor, needs update on shared vision experience, steward candidates for Sylobelle
- Co'narr 'Banewatcher' Hyborian - Did he experience same vision? What does he know about it? Connection to Steve?
- Bob the Whipping Boy - Loyal banner carrier
Steward Candidates:
- Ser Oldric the Stalwart - Ser Silvar Glinnan's recommendation, needs interview
- Lady Isolde of the Silver Rose - Master tactician, needs interview
- Ser Garet of the Wildlands - Charismatic rebel, needs interview
- Sylobelle Mayor - Current struggling leader
In Belendar:
- Avicia - With Patriarch Siegfried Wildner, education decision pending, rightful heir (secret)
- Patriarch Siegfried Wildner - Teaching Avicia, dormant Bane command, needs update
- Crown Princess Eilrora Everglade - Ruling, needs northern support update
- Eldrin Oakenhart - Chief advisor, strategic guidance needed
- Mages Tower - Elvva Beltavar requested mages for Stormhold Keep protection (roll: 12, "we'll see")
Strategic Targets:
- Duke Vallandor Firebloom - Neverwinter ruler, primary Rally the North target, may be persuadable
- Ser Alvar Flowers - Leading southern rebellion, whereabouts unknown
- Thalas/Elincia Flowers - Escaped Session 26, whereabouts unknown, triple identity revealed
- Yavanna Lightwhisper - Ser Alvar Flowers's twin, whereabouts unknown
- Citadel Leadership - Need to arrange visit urgently for Elvva Beltavar's treatment
- Trainers - Bane ability training needed
- Command Removal Specialists - Dormant commands in ToooAh and Lady Odonia of Galantri
Sylobelle Investigation:
- Potential Witnesses - Anyone who saw disappearances
- Fisherman's Family - Details of death
- Town Guard - What they know about murders
- Mysterious Killer - Unknown entity/person
Immediate Concerns
Next Morning Activities:
- Reunite party (Elvva Beltavar return from Belendar?)
- Debrief shared vision experience with Co'narr 'Banewatcher' Hyborian
- Report to Ser Silvar Glinnan on dream vision
- Identify Dragon's Tear gem properties
- Examine Lady Odonia of Galantri's Warg ability (when Annie returns)
- Process Level 6 advancement (new abilities/spells)
Mission Priority Decision: Party must choose order (all urgent):
- Sylobelle Investigation - Immediate, close proximity, people dying
- Bane Watcher Citadel - Critical for Elvva Beltavar, curse triggered in combat
- Rally the North - Time-sensitive, nobles declaring
- Eastern Citadel - Important but less immediate information
Resource Management:
- 732 troops available
- War chest access
- Unidentified magical items from Session 27
- Dragon's Tear (unique item)
- Lady Odonia of Galantri lost glowing orb and 2 gems
Character-Specific Concerns:
- Elvva Beltavar: Bane corruption critical, possesses Dragon's Tear
- Elik'r Stormswallow: Curse triggered in combat, needs Citadel visit
- Lady Odonia of Galantri: New Warg ability untested, player absent
- ToooAh: Dormant command (kill Ser Tessell Highfrost), needs removal
- Ser Tessell Highfrost: Target of ToooAh's dormant command
Tactical Considerations:
- Elik'r Stormswallow's friendly fire risk (curse triggers)
- Elvva Beltavar's corruption overflow risk
- Lady Odonia of Galantri's new abilities unknown
- Party newly Level 6 (untested abilities)
- Dormant commands could activate anytime
Civil War Pressure:
- Northern nobles deciding allegiances
- Thalas'Miriel declared for rebels
- Ser Alvar Flowers's army location unknown
- Time-sensitive Rally the North mission
- Must act before Falcon faction secures support