Session 28 - 6 September 2025
Location: Belendar (departure), Stormhold Keep, Mock Battlefield, Dream Temple
Date In-Game: Day 6-7 after Grand Tournament
Key Events
Return Journey to Stormhold Keep
Departure from Belendar:
Party assembled with new military forces:
- 420 footmen
- 200 archers
- 16 knights (plus 16 squires)
- Co'narr 'Banewatcher' Hyborian accompanying
Promotions Recap:
- Lady Odonia of Galantri: General of the North, Lady of Sylobelle
- Ser Tessell Highfrost: General of the Left, Knight of the Storm Riders
- Elik'r Stormswallow: General of the Right
- ToooAh: Chariot General
New Tasks Summary:
- Rally northern territories (primary: Duchy of Neverwinter)
- Investigate Eastern Citadel (gone silent, borders Badlands)
- Visit Bane Watcher Citadel for training
- Conscription letter from Princess (authority to enforce noble cooperation)
Parade Through Belendar
Group roll for departure:
- ToooAh: Athletics 21 - successful flyover of troops
- Elik'r Stormswallow: Cast firebolt for flourish - Natural 1, caught cape on fire, took 1 HP damage (halved, rounded up)
- Lady Odonia of Galantri: 8 - attempted to stand on horse, wobbled, sat back down waving
- Ser Tessell Highfrost: Tried to control elk - rolled 5 total, elk moving side to side
- Co'narr 'Banewatcher' Hyborian: 18 - poured ale from barrel directly into crowd's mouths
Bob the Whipping Boy:
- Carried Ser Tessell Highfrost's banner
- Following on foot
Crowd Response:
- Roll: 94 out of 100
- Good turnout, clapping and cheering
- People terrified of Lady Odonia of Galantri ("pirate queen" appearance)
Arrival at Stormhold Keep
Journey Time: Full day (normally half day, but larger group)
Keep Status:
- Scaffolding around outer walls
- Stonemasons working on partial wall reconstruction
- Not fully complete but progress made
- Can house thousands (large castle)
Greeting:
- Two sentries on guard
- Ser Silvar Glinnan heard barking orders (confirmed alive after Fizwidget incident)
- Bob ran up to greet party
- Horses taken to corrals (no formal stables yet)
Castle Improvements:
- Main keep wing renovated
- No holes in roof
- Still unfurnished (basic cots in rooms)
- Not comfortable but liveable
- Each party member has private room (trunk, desk, chair, basic bed)
Evening at Keep - Administrative Matters
Lady Odonia of Galantri's Stewardship Decision:
Ser Silvar Glinnan presented four options for governing Sylobelle:
- Local Mayor - Current leader, town still struggling after raid
- Ser Oldric the Stalwart - Knight of iron will, leads with discipline, calculated decisions, voice like hammer, expects absolute obedience
- Lady Isolde of the Silver Rose - Master tactician, sees broader picture, leads like chessboard (strategic not forceful), relies on wisdom over force
- Ser Garet of the Wildlands - Charismatic rebel, embraces chaos, unpredictable leadership style, leads from front not tent, soldiers follow him anywhere
Ser Silvar Glinnan's Recommendation: Ser Oldric (solid choice with proven experience)
ToooAh's Suggestion: Hold local election to see who people want
Decision: Postponed - Lady Odonia of Galantri wants to interview all three knights and potentially create trials
Evening Activities (Individual Choices)
- Went hunting (Survival check)
- Natural 1 (plus 6 = 7)
- Flew into tree chasing hare
- Returned dishevelled with only a mouse
- Later talked battle tactics with Ser Silvar Glinnan
- Assisted stonemasons for evening
- Hauling stones, physical labour
- Rolled 17 (successful)
- Noticed Lady Odonia of Galantri walking around stroking horses with dog
- Co'narr 'Banewatcher' Hyborian pitched tent in corner, staring into small fire
- Animal Handling: 9
- Checked on all animals (horses, dog)
- Walking around stroking various horses
- Dog at her side
- Met with Ser Silvar Glinnan in makeshift war room
- Caught up on events in Belendar
- Asked about funds and keep progress
- Told Ser Silvar Glinnan about his mansion destruction
- Ser Silvar Glinnan revealed he'd already received letter from stable hand explaining what happened
Night - Uncomfortable Sleep
All party members (D20 rolls):
- Ser Tessell Highfrost: 7
- Lady Odonia of Galantri: 15
- ToooAh: 11
- Elik'r Stormswallow: 16
Effect:
- Everyone tossed and turned
- Uncomfortable sensation (unexplained)
- All woke up the following morning
- Foreshadowing of vision/dream to come
Morning Meeting - Financial and Military Update
Ser Silvar Glinnan's Report:
Banditry:
- Still rife in area despite deployed patrols
- Trade route protection working but insufficient
Sylobelle Status:
- Cannot supply food as requested yet
- Good relations maintained
- Recruited 20 additional footmen (total forces now 732)
Town Issues:
- People going missing from Sylobelle
- Presumed murdered
- Bodies missing
- Fisherman found dead
- Strange occurrences
Finances:
- Making small loss (importing stone)
- Not haemorrhaging money
- Coffers relatively full
- Just received massive troop influx (costs increasing)
Northern Intel:
- Cathedral town (Thalas'Miriel) siding with rebels
- Northeast of Stormhold Keep
- On route to Neverwinter
Mock Battle Preparation
Ser Silvar Glinnan's Proposal:
- Whip forces into shape through mock battle
- Party commands half the troops
- Ser Silvar Glinnan commands other half
- Test troop skills and party command abilities
Party Acceptance: Agreed to mock battle
Party Discussion of Options:
- Mock battle (accepted)
- Investigate Sylobelle disappearances
- Visit cathedral city (Thalas'Miriel)
- Journey to Bane Watcher Citadel
- Rally Neverwinter
Agreed Order:
- Mock battle (immediate)
- Investigate Sylobelle (next)
- Cathedral city
- Neverwinter
- Bane Watcher Citadel (after gaining northern support for backup)
Mock Battle - Setup and Rules
Location: Halfway between Stormhold Keep and Sylobelle (open grassland)
Onlookers: Castle residents watching from protective screen
Force Division (Equal Both Sides):
- 200 infantry (50 troops per figure, 25 per smaller figure)
- 100 archers (50 troops per figure)
- 8 knights (4 troops per figure, can be mounted/dismounted)
- Each knight has squire (not counted in numbers, in training)
Commanders - Ser Silvar Glinnan's Side:
- Ser Silvar Glinnan
- Ser Oldric
- Ser Garet
- One unnamed commander
Commanders - Party Side:
- Ser Tessell Highfrost (overall commander)
- Elik'r Stormswallow
- Lady Odonia of Galantri
- ToooAh
- Bob the Whipping Boy (banner carrier for Ser Tessell Highfrost)
Special Rules:
- Blunted/practice weapons (non-lethal)
- Knocked unconscious = "dead" (simulated)
- Friendly fire enabled
- Each square = 10ft (normally 5ft) for larger battlefield feel
- Movement 30ft = 3 squares, 60ft dash = 6 squares
- Each figure represents multiple troops
- Commanders stay with their units (can't just fly off alone)
Troop Abilities Provided:
- Infantry: Shield wall, phalanx, attack, various formations
- Archers: Volley, pinning fire, covering fire
- Knights: Cavalry charge, breaking the line, various tactics
- All actions not comprehensive - could improvise
Party Troop Assignments:
- Lady Odonia of Galantri: 100 archers
- ToooAh: 50 infantry, 4 knights
- Elik'r Stormswallow: 150 infantry, 4 knights
- Ser Tessell Highfrost: Overall command (no specific troops), Bob with banner
Deployment: First 3 rows from each side
Mock Battle - Pre-Battle
Ser Tessell Highfrost's Position:
- Small mound/hill overlooking battlefield
- Bob holding banner
- Sipping whiskey, watching
ToooAh's Action:
- Performance check for rallying speech
- "Fight well or starve!" (referencing failed mouse hunt)
- Flew up and down troop lines
Co'narr 'Banewatcher' Hyborian's Taunt:
- Shouted across battlefield at Elik'r Stormswallow
- "You're on my side, I see. You are going down first!"
- "I see you've surrounded yourself. Wuss!"
- Elik'r Stormswallow replied: "Says the one stood BEHIND his troops!"
Ser Silvar Glinnan's Speech:
- Voice heard but too far to make out words
- Beating of shields from his side
- Successfully rallied troops
Bob's Near-Betrayal:
- Ser Tessell Highfrost tried to send Bob with ginger to spook Elik'r Stormswallow's steed
- Bob's Stealth: 19
- Elik'r Stormswallow Perception: Natural 20 plus 1
- Elik'r Stormswallow caught Bob with sharp look
- Bob froze between them, shaking
Horn Sounded: Battle commenced
Mock Battle - Combat (Partial Record)
RECORDING GAP: Most of battle not captured in transcript
Available Details:
Initiative Order (First Round):
- Ser Oldric the Stalwart
- Elik'r Stormswallow (18)
- ToooAh (14)
- Ser Tessell Highfrost (14 - rolled higher die than ToooAh)
- Co'narr 'Banewatcher' Hyborian
- Lady Odonia of Galantri (10)
Early Movements:
- Ser Oldric's right flank marched forward
- Elik'r Stormswallow moved infantry forward
- ToooAh moved forward, rallied troops (gained 1 temporary HP each within radius)
- Ser Tessell Highfrost used Thaumaturgy (booming voice): "Today we face our equal in number, but never in courage! Show them what heroes can do. Charge!"
- Effect: Forced nearby units to dash forward (used their actions)
Elik'r Stormswallow's Threat to Ser Tessell Highfrost:
- "Friendly fire's on, right?"
- Suggested firebolt to Ser Tessell Highfrost
Co'narr 'Banewatcher' Hyborian's Opening:
- Troops moved into phalanx formation
- Shields locked, weapons protruding
- Shouted: "Now!"
Lady Odonia of Galantri's Turn:
- Ser Tessell Highfrost had forced her to use action (dash)
- Could only move 3 squares
- Complained about lack of action available
- Moved toward ToooAh's position for mutual support
Key Tactical Moments Recorded:
- Elik'r Stormswallow's knights charged Co'narr 'Banewatcher' Hyborian's phalanx
- Cavalry charge against braced phalanx
- Knights took casualties but damaged enemy formation
- Lady Odonia of Galantri's archers attempted volleys (rolled poorly: 5 and 1)
- Arrows fell short, didn't reach targets
- ToooAh's cavalry charge obliterated section: 22 enemy casualties
- Ser Tessell Highfrost attempted to shove Elik'r Stormswallow (athletics check: 10 vs 22)
- Bounced off 300lb dragonborn harmlessly
- Bob hid under Ser Tessell Highfrost's cloak
Battle Outcome:
- Recording gap covers remainder
- Ser Silvar Glinnan's side won decisively
- Party side soundly defeated
Post-Battle Debrief
Ser Silvar Glinnan's Assessment:
- Important not to leave openings to be surrounded
- Ser Tessell Highfrost left completely open with no troops
- Elik'r Stormswallow pushed too far forward, got isolated
- Troops decimated when surrounded
- Lesson: Don't leave gaps enemies can exploit
Co'narr 'Banewatcher' Hyborian's Recovery Drink:
- Gave Elik'r Stormswallow drink (D8 roll: 1)
- Favourite flavour: Spicy tomato
- Drink changed colour to orangey as touched lips
- Seemed to go on forever
- Elik'r Stormswallow burped - fireball shot out
- Flame Breath upgraded to Fireball for next hour
Afternoon Recovery:
- Party told to rest and recover
- Long rest available
- Troops battered but recovering
Afternoon Activities (Recreation)
- Offered to write letter to Avicia ("You'll see her in a week")
- Decided to go fishing
- Asked about fishing mini-game
- Caught a few fish for supper
- Made sushi (raw fish without rice/seaweed)
- Summoned ethereal steed
- Trained with troops (no personal benefit, troops gain experience)
- Continued animal handling training with dog
- Teaching "release" command (after bite/guard)
- Dog previously learned: Guard, bite, leap
- Torn between attuning to circlet or going fishing
- Chose fishing (for wisdom training)
- Casually listened to ToooAh and Ser Silvar Glinnan's tactics discussion
- "Don't mind me, just looking for Bob"
- Gained 2 hours toward wisdom training
Night - Shared Vision Begins
All Party Members (D20 Rolls):
- Ser Tessell Highfrost: 11
- Lady Odonia of Galantri: 2
- Elik'r Stormswallow: 19
- ToooAh: 17
Vision Trigger:
- Rolled over threshold this night (not previous night)
- As each person closed eyes to sleep
- Colours started to fade
- Quick flash of green across vision
- Attempted to reset vision (slap face, splash water, etc.)
- Lady Odonia of Galantri's dog licked her face
- Nothing worked
Awakening in Vision:
- All four party members suddenly together
- Ser Tessell Highfrost: "Get out of my room!"
- Elik'r Stormswallow: "This ain't my bedroom"
- Realised none of them in bedrooms
Vision Location:
- Standing on ledge on mountainside
- Deep chasm behind (bottom not visible)
- Chasm goes up endlessly (top not visible, just black)
- Great door into mountain ahead
- Colours weird (dream-like, can't tell if reality)
- Door opened inward
Vision - Co'narr and "Steve"
Co'narr 'Banewatcher' Hyborian's Appearance:
- Opened door greeting party
- "Ah, you're here"
- Walked out explaining: "Well, this is your first time here, I guess"
- "Right, you go that way, I go that way. That's what normally happens"
- Shouted "Steve!" down into chasm
- Voice replied: "Oh God"
- Co'narr 'Banewatcher' Hyborian: "That one's Steve, you'll meet him later"
- Jumped off ledge (disappeared from view)
ToooAh's Flight Test:
- Flew down into chasm
- Kept flying down indefinitely
- Saw ledge with three people (realised it was party again)
- Flew back up - approached same ledge
- Endless loop (like portal mechanics)
Party Confusion:
- Ser Tessell Highfrost: "Why haven't we seen Co'narr 'Banewatcher' Hyborian come flying past?"
- ToooAh tried throwing mirror off ledge later - disappeared
- Physics not working normally
Temple Entrance:
- Party shouted after Co'narr 'Banewatcher' Hyborian
- Archway rumbled, wall turned to liquid/fluid
- Co'narr 'Banewatcher' Hyborian walked back through portal
Co'narr 'Banewatcher' Hyborian's Explanation:
- "Right, I know it's weird"
- "This happens. I don't know why, but it does"
- Never got past this bit himself
- Gets stuck here
- Steve is "that way in a random cave"
Journey to Steve:
- Ser Tessell Highfrost and Elik'r Stormswallow followed Co'narr 'Banewatcher' Hyborian
- Lady Odonia of Galantri and ToooAh stayed on ledge initially
- Co'narr 'Banewatcher' Hyborian: "Right then, come meet Steve. Grab on. Just jump!"
- Swan dived off ledge
- Others jumped after
- Co'narr 'Banewatcher' Hyborian grabbed onto ledge opposite, pulled himself up
- Caught Elik'r Stormswallow, then Ser Tessell Highfrost
Steve's Cave:
- Small outcrop/cave opening
- Big door in wall (fluid portal like temple entrance)
- Boulder with face in corner
- Face looked like rock formation
- Co'narr 'Banewatcher' Hyborian: "Right then, here he is. Say hello"
- Voice: "Hiya" (sounded exactly like Co'narr 'Banewatcher' Hyborian)
Steve's Nature:
- Just a rock with face carved in
- Voice sounded like Co'narr 'Banewatcher' Hyborian
- Co'narr 'Banewatcher' Hyborian doing both voices
- Ser Tessell Highfrost initially didn't realise
- Elik'r Stormswallow eventually worked it out
"Steve" Conversation:
- Co'narr 'Banewatcher' Hyborian: "I don't know why, but I got stuck here a few times"
- Elik'r Stormswallow: "What's actually up top?"
- Co'narr 'Banewatcher' Hyborian: "The mirror room"
- Described creepy voice telling him to look in mirrors
- "I kept looking weird"
- Elik'r Stormswallow: "Do you wanna go check it out again?"
- Co'narr 'Banewatcher' Hyborian: "Rather not. I'll catch you up, you'll be fine"
Elik'r Stormswallow's Return:
- Went back through portal to temple
- Cave now empty except outcrop
- Writing on wall in unknown language
- Elik'r Stormswallow memorised the pattern
Ser Tessell Highfrost's Actions:
- Asked Bob to take ginger behind Elik'r Stormswallow's steed
- Bob's Stealth: 19
- Elik'r Stormswallow Perception: Natural 20 plus 1
- Elik'r Stormswallow gave Bob sharp look
- Bob stood shaking between them
- Ser Tessell Highfrost tried to shove Elik'r Stormswallow (DC 10)
- Elik'r Stormswallow: 22 (19 plus 3)
- Bounced off harmlessly
- Elik'r Stormswallow: "Strong winds today"
- Bob hid under Ser Tessell Highfrost's cloak
- Ser Tessell Highfrost went through portal back to temple
Vision - Temple of Mirrors
Temple Description:
- Vast hall filled with mirrors
- Each mirror slightly warped with distorted reflections
- Various shapes: triangles, circles, ornate frames
- Like funfair Hall of Mirrors but more ornate, less circusy
- 20ft high ceiling
- Ornate stained glass windows (too hard to break)
- Temple rug/carpet from one door to another
- Mosonry floor beneath (no trapdoors found)
Doors:
- Entry portal (liquid when active, bricked when not)
- Opposite archway (bricked up, inactive)
- Large shut door at far end of hall (wouldn't budge)
Key Mirror:
- Halfway down hall
- Golden frame
- Two floating candles beside it
- Voice: "The key to your freedom lies in the truth of who you are"
- Ethereal, eerie voice
- Lady Odonia of Galantri blew candles out - relit immediately
- Mirror itself solid (not portal)
- Shows eerie face (not viewer's reflection)
Party Experiments:
- ToooAh tried taking mirrors to portal (no effect)
- ToooAh "read" (tore apart) golden mirror with talons
- Shards turned to liquid, flowed back, reformed
- Tried moving floating candles to portal (no effect)
- Tried burning wooden door with candles (no effect)
- ToooAh attempted to wake up (couldn't)
Mirror Investigation:
Perception Checks:
- ToooAh: 19
- Lady Odonia of Galantri: 21
- Ser Tessell Highfrost: 19
- Elik'r Stormswallow: 17
False Reflections Found:
- ToooAh: Mirror showing crimson wings (she has white wings)
- ToooAh: Mirror showing Fizwidget Spindleflash on shoulder
- ToooAh: Mirror showing her winning fishing championship (Elik'r Stormswallow won)
- Ser Tessell Highfrost: Mirror showing him as commander with Princess as wife
- Elik'r Stormswallow: First mirror showed him as black dragonborn (he's gold)
True Reflections:
- After searching, each person eventually found one perfect reflection
- Mirror showing exactly correct appearance
- No distortions or false details
- When touched, hand turned green
- Mirror also turned green
- Door at end of hall opened (grated open)
Elik'r Stormswallow's Detour:
- Returned to Steve's cave to fetch Co'narr 'Banewatcher' Hyborian
- Found cave empty
- Just outcrop, nothing else
- Writing on wall in unknown language
- Memorised writing pattern
- Returned to temple
Puzzle Solution:
- Each person must find mirror showing true self
- Touch mirror (turns green)
- All four touching true reflections simultaneously
- Door opened when all conditions met
Vision - Beyond the Door
Cliffhanger:
- Door now open at end of hall
- Portal visible beyond door
- Party standing before open doorway
- Session ended before entering
Recording End:
- Transcript notes people too tired to continue
- ToooAh defended finding mirror solution
- Session paused with door open
NPCs Encountered
Active This Session
Ser Silvar Glinnan - Military advisor at Stormhold Keep, organised mock battle, gave tactical debrief, received letter from stable hand about mansion destruction, presented stewardship options for Sylobelle, recommended Ser Oldric the Stalwart, confirmed alive (resolved Fizwidget uncertainty from Session 27)
Co'narr 'Banewatcher' Hyborian - Accompanied party from Belendar, poured ale into crowd during parade, pitched tent at keep, commanded opposing force in mock battle, gave Elik'r Stormswallow recovery drink (upgraded Flame Breath to Fireball for one hour), appeared in shared vision explaining mirror room, introduced "Steve" (rock he talks to himself), jumped off ledge into chasm
Bob the Whipping Boy - Carried Ser Tessell Highfrost's banner during parade and battle, ran behind Ser Tessell Highfrost's elk, nearly sent to spook Elik'r Stormswallow's steed (caught), Dexterity saves: 4 (fell multiple times carrying heavy banner), hid under Ser Tessell Highfrost's cloak during battle
Ser Oldric the Stalwart - Knight of iron will, commands with absolute discipline, calculated decisions, voice like hammer, Ser Silvar Glinnan's recommended choice for Sylobelle steward, commanded troops in mock battle
Lady Isolde of the Silver Rose - Master tactician, sees broader picture, leads like chessboard (strategic not forceful), relies on wisdom over force, candidate for Sylobelle steward
Ser Garet of the Wildlands - Charismatic rebel, embraces chaos, unpredictable leadership, leads from front, soldiers follow him anywhere, candidate for Sylobelle steward, commanded troops in mock battle
"Steve" - Boulder with face in outcrop cave, responds to Co'narr 'Banewatcher' Hyborian's questions, voice sounds exactly like Co'narr 'Banewatcher' Hyborian (revealed to be Co'narr 'Banewatcher' Hyborian doing voices to himself), later noted that Elik'r Stormswallow finds empty cave with only writing on wall, but Steve makes later appearances when Co'narr 'Banewatcher' Hyborian not present
Mentioned
Avicia - With Patriarch Siegfried Wildner in Belendar for education (stayed behind during session Session 27), ToooAh considered writing letter
Lady Odonia of Galantri's Dog - Confirmed alive at keep (resolved Fizwidget uncertainty from Session 27), being trained by Lady Odonia of Galantri (teaching "release" command)
Sylobelle Mayor - Current leader, town struggling after raid, candidate for steward but not recommended
Fisherman - Found dead in Sylobelle, part of disappearances/murders
Locations Visited
Belendar - Departure point, parade through city with troops, crowd rolled 94/100 (good turnout), people terrified of Lady Odonia of Galantri
Stormhold Keep - Party's base, walls under construction, scaffolding and stonemasons working, main keep renovated (no holes in roof), unfurnished rooms with basic cots, can house thousands, Ser Silvar Glinnan training troops, 20 new footmen recruited, confirmed Ser Silvar Glinnan and dog alive
Road Between Belendar and Stormhold Keep - Full day journey with troops, passed through Sylobelle
Mock Battlefield - Halfway between Stormhold Keep and Sylobelle, open grassland, large enough for 600+ troops, onlookers behind protective screen
Dream Temple - Shared vision location, mountainside ledge over endless chasm, great door into mountain, vast hall filled with distorted mirrors, golden mirror with floating candles, temple rug/carpet, ornate stained glass windows, bricked archways, large door at far end
Steve's Cave - Small outcrop opposite main ledge in vision, big door with fluid portal, boulder with face (Steve), later found empty with writing on wall when Co'narr 'Banewatcher' Hyborian absent
Mentioned Locations
Sylobelle - Lady Odonia of Galantri's seat as Lady, people going missing, fisherman found dead, cannot supply food yet, recruited 20 footmen, needs steward appointed
Thalas'Miriel - Cathedral town, siding with rebels, northeast of Stormhold Keep, on route to Neverwinter, dedicated to Ilmater (god of healing)
Neverwinter - Duchy, major northern city, ruled by Duke Vallandor Firebloom, primary target for Rally the North mission
Bane Watcher Citadel - Island in central lake, mountain range, party plans to visit after gaining northern support
Eastern Citadel - Gone silent, borders Badlands (orc/troll/minotaur territory), investigation mission
Quest Updates
Active Quests
Rally the North - Status: Active (NOT STARTED)
- Primary target: Neverwinter (Duke Vallandor Firebloom)
- Party appointed Marshals of the North
- 732 troops under command (712 from Belendar + 20 recruited)
- War chest access granted
- Conscription letter from Princess
- Will begin after Sylobelle investigation
Investigate Sylobelle Disappearances - Status: Active (NEW QUEST)
- People going missing from Sylobelle
- Fisherman found dead
- Bodies missing
- Presumed murders
- Next immediate mission after mock battle
Secure Eastern Border - Status: Active (NOT STARTED)
- Eastern Citadel fallen silent
- Strange creatures attacking settlements
- Borders Badlands (orc/troll/minotaur territories)
Visit Bane Watcher Citadel - Status: Active (PLANNED)
- Elvva Beltavar's corruption requires treatment
- Training for Bane abilities needed
- Remove dormant commands
- Location: Island in central lake
- Timing: After Rally the North (want northern support as backup)
Appoint Sylobelle Steward - Status: Active (NEW QUEST)
-
Lady Odonia of Galantri must choose between fourcandidates
-
Ser Oldric (recommended by Ser Silvar Glinnan)
-
Lady Isolde
-
Ser Garet
-
Local mayor
-
Lady Odonia of Galantri wants to interview all three knights
-
Decision postponed
Civil War - Eagle vs Falcon - Status: Active (ONGOING)
- Kingdom split 50/50
- Ser Alvar Flowers leading southern rebellion
- Thalas'Miriel (cathedral town) declared for rebels
- Northern nobles mostly undecided
The Bane Influence - Status: Active (CRITICAL)
- Elvva Beltavar: Sprite manifestation (Session 26), overflow risk
- Dormant commands: ToooAh (kill Ser Tessell Highfrost), Lady Odonia of Galantri (kill Co'narr 'Banewatcher' Hyborian), Patriarch Siegfried Wildner (betray the mole)
- Elik'r Stormswallow: Psychological curse ("It's your fault")
- Citadel visit planned for treatment
New Information
Shared Dream/Vision - All four party members experienced identical vision of temple with mirrors, puzzle requiring finding "true reflection," door opened when all touched correct mirrors, Co'narr 'Banewatcher' Hyborian appeared explaining he's been there before, nature of vision unexplained
Mock Battle Lesson - Party soundly defeated by Ser Silvar Glinnan's force, key lesson: don't leave openings to be surrounded, Ser Tessell Highfrost had no troops (completely exposed), Elik'r Stormswallow pushed too far forward and got isolated
Stormhold Keep Improvements - Walls under construction, main keep renovated, still unfurnished, 20 new footmen recruited, can house thousands, Ser Silvar Glinnan running tight operation
Fizwidget Resolution - Ser Silvar Glinnan and Lady Odonia of Galantri's dog confirmed alive, reality reset from Session 27 verified complete
Elik'r Stormswallow's Ring - Identified marriage ring from Fizwidget incident, allows sensing partner's emotions/mood (psychic link), no check required, works by choice
Co'narr 'Banewatcher' Hyborian's Behaviour - Talks to rock he calls "Steve," does both voices himself, gets stuck in vision repeatedly, has been to mirror room before, knows about puzzle but hasn't solved it
Combat Encounters
Mock Battle (Partial Record)
Forces - Party Side:
- 200 infantry (Elik'r Stormswallow: 150, ToooAh: 50)
- 100 archers (Lady Odonia of Galantri)
- 8 knights (ToooAh: 4, Elik'r Stormswallow: 4)
- Commanders: Ser Tessell Highfrost, Elik'r Stormswallow, Lady Odonia of Galantri, ToooAh
Forces - Ser Silvar Glinnan's Side:
- 200 infantry
- 100 archers
- 8 knights
- Commanders: Ser Silvar Glinnan, Ser Oldric, Ser Garet, unnamed fourth
Conditions:
- Blunted/practice weapons
- Knocked unconscious = simulated death
- Friendly fire enabled
- 10ft squares (normally 5ft)
Key Moments Recorded:
Initiative Order:
- Ser Oldric (first to act)
- Elik'r Stormswallow: 18
- ToooAh: 14
- Ser Tessell Highfrost: 14 (higher base die)
- Co'narr 'Banewatcher' Hyborian
- Lady Odonia of Galantri: 10
Notable Actions:
- ToooAh rallied troops (1 temporary HP each within radius)
- Ser Tessell Highfrost used Thaumaturgy (booming voice): "Show them what heroes can do. Charge!" - forced nearby units to dash
- Co'narr 'Banewatcher' Hyborian formed phalanx (shields locked, weapons protruding)
- Elik'r Stormswallow's cavalry charge vs phalanx (took casualties, damaged enemy)
- Lady Odonia of Galantri's volleys (rolled 5 and 1 - arrows fell short)
- ToooAh's cavalry charge: 22 enemy casualties (obliterated section)
- Ser Tessell Highfrost attempted shove on Elik'r Stormswallow: 10 vs 22 (bounced off harmlessly)
Result:
- Ser Silvar Glinnan's side won decisively
- Party side soundly defeated
- Key failure: Party left openings, got surrounded and decimated
- Ser Tessell Highfrost had no troops (completely exposed)
- Elik'r Stormswallow pushed too far forward, got isolated
Lesson: Don't leave gaps enemies can exploit, maintain formation, avoid getting surrounded
Loot & Rewards
Temporary Effects
Elik'r Stormswallow's Flame Breath:
- Upgraded to Fireball for one hour
- From Co'narr 'Banewatcher' Hyborian's recovery drink
- Rolled 1 on D8 (favourite flavour: spicy tomato)
- Drink seemed endless, caused massive burp shooting fireball
Training Progress
- 2 hours toward wisdom training (fishing with Ser Silvar Glinnan tactics discussion)
- 2 hours toward intelligence training (battle tactics with Ser Silvar Glinnan)
Military Assets
Troop Count Update:
- 420 footmen (from Belendar)
- 200 archers (from Belendar)
- 16 knights + 16 squires (from Belendar)
- 20 footmen (recruited at keep)
- Total: 732 troops under command
Keep Improvements:
- Walls partially rebuilt (ongoing)
- Main keep renovated (no roof holes)
- Unfurnished rooms for party
- Can house thousands
Memorable Moments
Session 28 - Co'narr 'Banewatcher' Hyborian - Poured ale from barrel directly into crowd's mouths during parade (rolled 18), later introduced party to "Steve" (boulder with face) in shared vision, talked to rock doing both voices himself, jumped off endless chasm to reach outcrop cave, gave Elik'r Stormswallow recovery drink that upgraded Flame Breath to Fireball for one hour.
Session 28 - Elik'r Stormswallow - Cape caught fire during parade flourish (Natural 1), took 1 HP damage, mock battle cavalry charge against phalanx, burped fireball after recovery drink, identified marriage ring (psychic emotional link), caught Bob attempting to spook his steed (Perception Natural 20), bounced Ser Tessell Highfrost's shove harmlessly (22 vs 10).
Session 28 - ToooAh - Flew into tree hunting, returned with only mouse (Natural 1 Survival), "Fight well or starve!" rallying speech, cavalry charge obliterated 22 enemies, tested endless chasm loop by flying (discovered portal mechanics), "read" (tore apart) golden mirror with talons, found true reflection mirror solving puzzle.
Session 28 - Ser Tessell Highfrost - Rode elk poorly during parade (rolled 5, moving side to side), overall commander with no troops (completely exposed in battle), attempted to send Bob to spook Elik'r Stormswallow's steed (caught), booming voice forced units to charge, attempted shove on Elik'r Stormswallow (bounced off harmlessly), Bob hid under his cloak.
Session 28 - Lady Odonia of Galantri - Attempted to stand on horse during parade (wobbled, sat back down waving), archery volleys in mock battle fell short (rolled 5 and 1), complained about Ser Tessell Highfrost forcing her to use action, trained dog to release command, rolled 21 Perception finding true reflection mirror.
Session 28 - Bob the Whipping Boy - Carried Ser Tessell Highfrost's banner during parade and battle, fell multiple times (Dexterity 4), nearly sent to spook Elik'r Stormswallow's steed but caught (Stealth 19 vs Perception Natural 20 plus 1), stood shaking between Ser Tessell Highfrost and Elik'r Stormswallow, hid under cloak during battle.
Session 28 - Party (Tactical) - Soundly defeated in mock battle by Ser Silvar Glinnan's force, key lesson: don't leave openings or get surrounded, Ser Tessell Highfrost completely exposed with no troops, Elik'r Stormswallow pushed too far forward and isolated, troops decimated when surrounded.
Session 28 - Shared Vision - All four party members experienced identical dream of temple with mirrors on mountainside ledge over endless chasm, Co'narr 'Banewatcher' Hyborian appeared explaining he'd been there before, introduced "Steve" (boulder he talks to), puzzle required finding "true reflection" mirrors, touching correct mirrors turned green, door opened when all four solved puzzle, session ended before entering doorway.
Session 28 - "Steve" the Rock - Boulder with face in outcrop cave, responds in voice identical to Co'narr 'Banewatcher' Hyborian, revealed as Co'narr 'Banewatcher' Hyborian doing both voices to himself, Elik'r Stormswallow later found empty cave with only writing on wall when Co'narr 'Banewatcher' Hyborian absent, but Steve noted to make later appearances alone.
Next Session
Cliffhanger
Shared Vision:
- All four party members standing before open doorway in dream temple
- Door opened after finding true reflection mirrors
- Portal visible beyond door
- Nature of vision unexplained (Bane-related? Other supernatural?)
- Co'narr 'Banewatcher' Hyborian has been here before but never progressed
- Party about to enter doorway when session ended
Pending Matters:
- Sylobelle disappearances/murders investigation (next mission)
- Steward appointment for Sylobelle (decision postponed)
- Elvva Beltavar's Bane corruption (sprite manifestation, overflow risk)
- Dormant Bane commands (when will they activate?)
- Thalas'Miriel cathedral town (rebels)
- Rally Neverwinter mission
- Eastern Citadel investigation
- Bane Watcher Citadel visit (after northern support)
To Investigate
Shared Vision/Dream:
- What is the nature of this vision? (Bane-related? Different supernatural force?)
- Why are all four experiencing identical dream simultaneously?
- Why has Co'narr 'Banewatcher' Hyborian been here repeatedly?
- What's beyond the open doorway?
- Why does vision reset (endless chasm loop, mirrors reforming)?
- Who/what is the ethereal voice: "The key to your freedom lies in the truth of who you are"?
- Why mirrors showing false reflections (desired futures vs reality)?
- Is "Steve" real or always Co'narr 'Banewatcher' Hyborian's delusion?
- What was the writing on cave wall? (Unknown language, Elik'r Stormswallow memorised)
- Why can Co'narr 'Banewatcher' Hyborian enter/exit but party cannot?
Sylobelle Mysteries:
- Who/what is causing disappearances?
- Why are bodies missing?
- Fisherman death - how was he killed?
- Pattern to disappearances? (Specific victims?)
- Connected to larger threats? (Rebels? Bane? Other?)
- Why now? (Timing after party's elevation?)
Stewardship Decision:
- Which candidate best for Sylobelle?
- Should Lady Odonia of Galantri interview all three knights?
- Create trials to test them?
- Trust Ser Silvar Glinnan's recommendation (Ser Oldric)?
- Consider ToooAh's democratic suggestion?
Military Concerns:
- How to prevent getting surrounded in future battles?
- Better troop coordination needed?
- Ser Tessell Highfrost needs assigned troops?
- Elik'r Stormswallow pushing too aggressively?
- Formation discipline training required?
- When should party visit? (Before or after Rally the North?)
- How urgent is Elvva Beltavar's treatment? (Sprite manifestation = advanced)
- Can dormant commands be removed?
- What training available for Bane abilities?
- Co'narr 'Banewatcher' Hyborian's connection to Citadel?
Magical Items:
- Iron circlet (Ser Tessell Highfrost) - still unidentified
- Magical rope (ToooAh) - still unidentified
- Founder's Wand (Elvva Beltavar) - still unidentified
- Hide armour (Lady Odonia of Galantri) - still unidentified
- When will party identify remaining Fizwidget items?
NPCs to Follow Up
At Stormhold Keep:
- Ser Silvar Glinnan - Military advisor, running tight operation, mock battle lessons
- Co'narr 'Banewatcher' Hyborian - Appeared in shared vision, talks to "Steve," has been to temple before
- Bob the Whipping Boy - Loyal banner carrier, nearly compromised by Ser Tessell Highfrost
Steward Candidates:
- Ser Oldric the Stalwart - Ser Silvar Glinnan's recommendation, disciplined commander
- Lady Isolde of the Silver Rose - Master tactician, strategic leader
- Ser Garet of the Wildlands - Charismatic rebel, leads from front
- Sylobelle Mayor - Current leader, town struggling
In Belendar:
- Avicia - With Patriarch Siegfried Wildner, magical education, rightful heir (secret)
- Patriarch Siegfried Wildner - Teaching Avicia, dormant Bane command
- Crown Princess Eilrora Everglade - Ruling, needs northern support
- Eldrin Oakenhart - Chief advisor, strategic guidance
- Elvva Beltavar - Bane corruption advanced (sprite manifestation)
Strategic Targets:
- Duke Vallandor Firebloom - Rules Neverwinter, key to northern strategy
- Thalas'Miriel leadership - Cathedral town declared for rebels
- Ser Alvar Flowers - Leading southern rebellion
- Yavanna Lightwhisper - Ser Alvar Flowers's twin, whereabouts unknown
- Thalas/Elincia Flowers - Escaped Session 26, whereabouts unknown
Mysterious:
- "Steve" - Boulder Co'narr 'Banewatcher' Hyborian talks to, makes later appearances alone
Immediate Concerns
Next Morning:
- Will party still be in shared vision?
- What's beyond the open doorway?
- How to exit vision and return to bodies?
- Co'narr 'Banewatcher' Hyborian's knowledge of vision mechanics?
Mission Order Decision:
- Complete/escape shared vision
- Investigate Sylobelle disappearances (immediate)
- Appoint steward for Sylobelle
- Cathedral town (Thalas'Miriel) - rebels
- Neverwinter - Rally the North
- Bane Watcher Citadel - after northern support
Urgent Matters:
- Sylobelle people going missing (ongoing threat)
- Elvva Beltavar's Bane corruption (sprite manifestation = advanced)
- Dormant Bane commands (activation timing unknown)
- Northern nobles declaring (time-sensitive before rebels recruit them)
- Eastern Citadel silence (unknown threat)
- Troop training (prevent future battle failures)
Party Management:
- Unidentified magical items (4 total from Fizwidget)
- Ser Tessell Highfrost needs assigned troops
- Formation discipline training
- Elik'r Stormswallow's aggression management
- Lady Odonia of Galantri's stewardship decision