Lord Pompaduke the Third
Faction: Ally
Status: Active (joined party as companion S35)
Race: Human
Class: Bard (College of Enchantment, estimated level 7-9)
Tags: #npc/ally #npc/bard #npc/companion #npc/performer #npc/powerful-mage
Description
Tall, very attractive human male bard with theatrical, lordly personality. Wears maroon shirt with extensive gold inlays and cowboy-style hat with long feather. Carries multiple instruments including lute, flute (holstered on leg like pistol), violin/fiddle. Speech is very posh with hint of campness - theatrical, mischievous, roguish. Claims to be "sensation around entire kingdom" with exploits known throughout Odessia. Can pull items from magical hat. Uses enchantment magic and powerful bardic abilities including portal creation.
Key Details
- True name revealed Session 35: Lord Pompaduke the Third
- Second identity revealed Session 36: Introduced at Cathedral of Gentle Redemption as "Brother Algrim" — guest brother from afar, led morning worship in monk's robes
- Bane aura confirmed Session 36: Green aura visibly rose from his lute during the cathedral service; party noticed, congregation did not; connection to The Bane unconfirmed but significant
- Human male, tall, very attractive ("pretty boy")
- Posh theatrical personality - lordly yet mischievous
- Powerful bardic magic:
- Enchantment magic (can make entire tavern dance)
- Healing Word (restored 14 HP to ToooAh)
- 2-turn portal ability (teleported Ser Tessell Highfrost to safety in combat)
- Performance magic ("rock ballad"/"boss music" that affects battlefield)
- Multi-instrumental virtuoso (lute, flute, violin/fiddle, others)
- Magical hat (can pull items from it, Mary Poppins style)
- Regular performer at Crossroads Inn - well-known to patrons
- Generous with money (tosses satchel to staff)
- Joined party Session 35 - travelling to Thalas'Miriel
- Nicknamed "Banjo Man"/"Pompous Banjo Man" by party
- Claims fame throughout kingdom (verification pending)
- Current location: Road to Thalas'Miriel (mid-combat with party)
Abilities
Demonstrated Powers:
- Enchantment magic - can magically compel entire tavern to dance simultaneously
- Healing Word (1st level minimum) - bonus action healing spell
- Portal creation - 2-turn bardic ability creating dimensional gateway to teleport allies across battlefield
- Multi-instrumental mastery - lute, flute, violin/fiddle, others
- Magical hat - can produce items from cowboy hat
- High Charisma (crowd loves him, theatrical presence)
- Combat effectiveness (rolled Natural 20 initiative, acts decisively in battle)
Estimated Level: 7-9 (based on spell access and portal ability)
Personality
Theatrical and lordly with mischievous, roguish edge. Speaks in very posh manner with hint of campness. Confident to point of arrogance ("Obviously you've heard of my exploits already"). Generous spirit (tosses money satchel, accepted Ser Tessell Highfrost's failed lute attempt graciously). Quick to insert himself into situations - jumped from tree onto party's cart uninvited, announced he was travelling same direction. Plays aggressive "boss music" during combat. Claims to be famous sensation throughout kingdom.
Relationships
Party Members (Joined Session 35):
- Companion to: Riders of the Storm (all party members)
- Riding with: Lady Odonia of Galantri (in cart)
- Healed: ToooAh (Healing Word, 14 HP)
- Rescued: Ser Tessell Highfrost (portal teleportation from surrounded position)
- Performed alongside: Ser Tessell Highfrost (lute), ToooAh (flute)
- Witnessed dancing: Elik'r Stormswallow and Elvva Beltavar
Previous Connections:
- Regular performer: Crossroads Inn (Pippa Porridgepot, Tansy Porridgepot, Porridgepot family)
- Well-known to Crossroads Inn patrons (cheered upon arrival)
Equipment
- Lute (primary instrument)
- Flute (holstered on leg like pistol)
- Violin/fiddle
- Multiple other instruments (strapped to body)
- Magical cowboy hat (can pull items from it, long feather decoration)
- Maroon shirt with extensive gold inlays
- Money satchel (tosses to staff)
Appearances
- Session 34 - 25 January 2026 - Performed as "Unnamed Minstrel" at Crossroads Inn, used enchantment magic to make tavern dance, Ser Tessell Highfrost attempted to join on lute (failed, string snapped on roll of 5), accepted failure graciously
- Session 35 - 8 February 2026 - Identity revealed as Lord Pompaduke the Third. Playing lute in tree 100 yards from Crossroads Inn, performed alongside ToooAh's flute, jumped from tree branch onto party's cart uninvited, introduced himself with theatrical flourish. Joined party heading to Thalas'Miriel. In combat ambush: rolled Natural 20 initiative, cast Healing Word (1st level) on ToooAh for 14 HP, began 2-turn portal ability whilst playing "rock ballad"/"boss music", completed portal to teleport Ser Tessell Highfrost to safety behind rock. Nicknamed "Banjo Man" by party.
- Session 36 - 21 February 2026 - Appeared at Cathedral of Gentle Redemption introduced by the abbot as "Brother Algrim", a guest brother from afar. Led morning worship in monk's robes, playing morose music on his lute. A green Bane-like aura rose visibly from the instrument — noticed by party, not by congregation. Did not acknowledge the party during the service. Allegiance and true purpose at the cathedral unknown.
Related Quests
- Quests - Active#Rally the North - Travelling with party to Thalas'Miriel, then Neverwinter
- Quests - Mysteries#Lord Pompaduke's Claims - Is he truly famous "sensation around entire kingdom"? What are his "exploits"?
Related Locations
- Crossroads Inn (The Burrow and Barrel Inn) - Regular performance venue (Session 34)
- Thalas'Miriel - Current destination with party (Session 35)
Notes
- "Brother Algrim" identity — monk's robes, introduced by cathedral abbot as guest brother; whether this is a disguise, a genuine religious role, or something else is unknown
- Green Bane aura from lute (S36) — consistent with Bane influence/corruption; significance unclear
- Uses enchantment magic casually in public (suggests either legal in Odessia or authorities don't frequent tavern)
- Portal ability is rare and powerful magic (suggests College of Lore or high-level bard)
- Claims of fame throughout kingdom unverified — party doesn't recognise him
- No hesitation joining party of strangers heading to cathedral town
- Combat-ready (initiative Natural 20, immediate tactical decisions)
- Possible noble background ("Lord" title) or adopted affectation
- Party has dubbed him "Banjo Man" despite playing lute
- May be seeking adventure or has own agenda for travelling to Thalas'Miriel