Joneyentee the Unknown
Faction: Neutral
Status: Active, whereabouts unknown
Race: Wood Elf
Class: Wizard Tags: #npc/neutral #npc/scholar #npc/mage #npc/former-party-member
Description
Wood elf wizard, age 32, with emerald eyes, white hair, and copper-tinged skin. Member of Elven Mage Guild with insatiable curiosity for ancient artifacts and arcane mysteries. Known for comically limp-handed casting of Magic Missile spell. Chaotic neutral alignment pursuing the legendary Chronos Sceptre, which can manipulate time itself. Currently "researching" in unknown location.
Key Details
- Age: 32 years old
- Height: 5'10", Weight: 175 lbs
- Appearance: Emerald eyes, white hair, copper-tinged skin
- Class: Wizard, Level 1 (Session 1)
- Alignment: Chaotic Neutral
- Organization: Elven Mage Guild (trained there)
- Current quest: Seeking the Chronos Sceptre (time-manipulation artifact)
- Famous for: Limp-handed Magic Missile casting, THE HORN INCIDENT (see below)
- Legendary Blunder (Session 1): Attempted to climb statue to reach horn instead of using Mage Hand spell - fell and took damage - Ser Pas Rata then climbed successfully and BLEW THE HORN, RELEASING The Bane INTO THE WORLD - Joneyentee's overthinking started the entire campaign crisis
- Campaign Running Joke: Obsession with "door into the mountain" - party still references his fixation on the map's door illustration
- Departure: Stayed on ship at Canathalas (Session 1), Paul switched to playing Ser Tessell Highfrost
- Clothing: Common clothes, wielded staff
- Languages: Common, Draconic, Elvish, Halfling
Chronos Sceptre Quest
The Artifact:
- Name: Chronos Sceptre
- Power: Manipulate the fabric of time itself
- Abilities: Speed up time, slow down time, stop time altogether
- Potential uses: Unravel universe mysteries, explore history, alter events
- Location: Hidden within forgotten temple
- Protection: Ancient traps and powerful guardians
- Requirement: Wit, wisdom, and strength to prove worthiness
Joneyentee's Motivation:
- Invaluable power for wizard pursuing knowledge
- Allow exploration of farthest reaches of history
- Potentially alter course of events to his desires
- Ultimate pursuit of ancient knowledge and arcane mastery
Journey Status:
- Left Elven Mage Guild for the quest
- Boarded merchant vessel bound for distant shores
- Researching maps and manuscripts
- Deciphering cryptic riddles and clues
- Driven by anticipation and allure of artifact's power
Known Dangers:
- Rival treasure hunters
- Ancient guardians protecting artifact
- Dark forces seeking to claim artifact
- Unknown perils awaiting in forgotten temple
Equipment & Possessions
Weapons:
- Crossbow (light)
- Dagger
- Dart
- Longbow
- Longsword
- Quarterstaff (primary)
- Shortbow
- Shortsword
- Sling
Armour:
- None (wizard robes/common clothes)
Special Items:
- Unknown map with mountain and door illustration (clue to Chronos Sceptre location? The famous "door into the mountain" obsession)
THE HORN INCIDENT (Session 1) - Campaign-Defining Moment
Context:
- Party reached underground church/chapel in mountain
- At far end: statue holding a horn (made from animal tusk/horn)
- Party had navigated corridors, defeated two gargoyle statues
- Pursuing dwarf forces hot on heels
- Stone door dropped behind them to halt advance
Joneyentee's Legendary Overthinking:
- The Simple Solution: Could have used Mage Hand cantrip to retrieve horn safely
- What He Did: Decided to physically climb the statue instead
- Result: Slipped and fell, took HP damage
- The Consequence: Ser Pas Rata then climbed successfully and retrieved the horn
Pas Rata Blows the Horn:
- Ser Pas Rata proceeded to blow the horn
- Entire mountain/island began shaking violently
- Party escaped along different passage
- Emerged on other side of mountain
- Island erupted as volcano
- Massive dragon seen flying away - This was The Bane being released
- Party believed blowing horn awakened and released The Bane into the world
Campaign Impact:
- THE BANE RELEASED: Joneyentee's failed climb → Pas Rata blows horn → Bane freed
- Entire Campaign Crisis: All subsequent events stem from this moment
- Corruption Spreading: Bane now at large, corrupting people and places
- Civil War: Bane's influence contributing to kingdom's collapse
- Party's Burden: They released the ancient evil (unknowingly)
- Legendary Campaign Joke: Joneyentee's overthinking = world-ending consequences
The Irony:
- Had Joneyentee just used Mage Hand (his signature spell)...
- Horn might never have been blown
- Bane might still be imprisoned
- Campaign's entire trajectory changed by one bad decision
"Door Into the Mountain" - Ongoing Campaign Joke
Origin:
- Found map of island with mountain and door illustration
- Joneyentee became fixated on the door
- Never investigated other details of the map
- Obsession became legendary among original group
Campaign Legacy:
- Party still references "door into the mountain" joke
- Joneyentee's overthinking remains cautionary tale
- One of longest-running inside jokes
- Symbolizes how overthinking simple solutions leads to disaster
- Organization: Elven Mage Guild (former member, left to pursue artifact)
- Former party member: Riders of the Storm (Session 1 only - one-shot campaign test)
- Encountered by: Elik'r Stormswallow (Session 31 - via magical tea portal)
Appearances
-
Session 1 (One-Shot Campaign Test) — Original party member played by Paul. Participated in initial adventure before campaign officially began.
Key Events:
- Sea battle, ship ran aground on volcanic island
- Party chased by 100+ dwarves through mountain
- Set log trap in valley (ToooAh stayed behind to trigger)
- Navigated underground corridors and defeated gargoyle statues
- THE HORN INCIDENT: Attempted to climb statue to reach horn instead of using Mage Hand - fell and took damage - Ser Pas Rata climbed successfully and BLEW THE HORN - released The Bane into the world
- Escaped as mountain/island erupted into volcano
- Dragon (The Bane) seen flying away
- Escaped on captured ship (Captain Short Jane Goldie)
- Stayed on ship at Canathalas - did not disembark with party
- Paul switched to playing Ser Tessell Highfrost at this point
Legendary Moments:
- Known for limp-handed Magic Missile casting style
- "Door into the mountain" fixation (ongoing campaign joke)
- Overthinking simple solutions (Mage Hand vs climbing)
- Single decision (failed climb) led to campaign's main crisis
-
Session 31 - 18 October 2025 — Elik'r Stormswallow encountered him via magical tea portal (rolled 43 on ToooAh's magical tea). Portal opened to dark library room where Joneyentee was "researching." Elik'r Stormswallow stepped through, found books and Joneyentee through next door, was instantly ejected from portal with d6 psychic damage. Brief encounter, no conversation. Current location and research subject unknown.
Relationships
- Organization: Elven Mage Guild (former member, left to pursue artifact)
- Former party member: Riders of the Storm (Session 1 only - one-shot campaign test)
- Player: Paul (later switched to Ser Tessell Highfrost)
- Encountered by: Elik'r Stormswallow (Session 31 - via magical tea portal)
- Inadvertent accomplice: Ser Pas Rata (who blew the horn after Joneyentee's failed climb)
Character Traits
- Insatiable curiosity for ancient artifacts
- Deep appreciation for magic mysteries
- Natural talent for arcane manipulation
- Thirst for adventure and knowledge
- Driven and determined (unshaken resolve)
- Willing to sacrifice for power/knowledge
- Comically poor spellcasting form (limp-handed)
- Overthinks simple solutions - Climbed to reach horn instead of using Mage Hand spell, fell and took damage
- Chaotic neutral - pursues personal goals over moral considerations
Background Summary
Raised in Elven Mage Guild halls, Joneyentee excelled in arcane studies with natural talent for magic manipulation. Heard rumours of Chronos Sceptre and became obsessed with acquiring its time-manipulation powers. Left safety of Guild to embark on perilous journey seeking the artifact. Studied maps, manuscripts, and cryptic riddles while traveling by merchant vessel. Undeterred by rival hunters, guardians, and dark forces, continues pursuit of ultimate arcane power. Currently researching in unknown location (possibly library discovered in Session 31 portal encounter).
Related Quests
- Quests - Mysteries#Chronos Scepter - Personal quest to find time-manipulation artifact
- Quests - Mysteries#Joneyentee's Research - What was he researching when Elik'r found him?
- Quests - Active#The Bane - His failed climb led to Ser Pas Rata blowing the horn, releasing The Bane into the world - the campaign's entire crisis stems from Joneyentee's overthinking
- Quests - Mysteries#The Door Into the Mountain - Legendary campaign joke about his map fixation
Related Locations
- Elven Mage Guild (former home/training)
- Unknown library (Session 31 portal location - dark room with books)
- Forgotten temple (rumoured Chronos Sceptre location - not yet found)
Related Items
- Chronos Sceptre - Legendary time-manipulation artifact (object of his quest)
- Unknown map (mountain with door illustration)