The Challenge Rooms
Type: Magical Construct
Region: Unknown (Magical pocket dimension or hidden space)
Status: Tournament Venue
Tags: #location #location/magical #location/dungeon
Description
Identical small rooms for each competitor (separate instances) used for Tournament of Wits and Wisdom. No physical connection between competitor rooms (complete isolation). Five sequential rooms with different elemental themes. Possibly magical pocket dimension or hidden castle space controlled by Eldrin Oakenhart.
Geography
Location:
- Unknown physical location
- Possibly magical pocket dimension
- Could be hidden within Belendar castle
- Or purely magical construct with no physical space
Structure:
- Eleven walls per room that light up magically
- Five sequential rooms per instance
- Identical layout for each competitor
- Complete isolation between instances
Key Features
Room Progression
Room 1 - Cold/Blue Door:
- Blue illumination
- Cold damage environment (5 points per wrong answer)
- Room fills with ice on wrong answers
- Temperature drops, causes shivering
Room 2 - Fire/Red Door:
- Red/orange illumination
- Fire damage environment (5 points per wrong answer)
- Intense heat
- Flames appear on wrong answers
Room 3 - Lightning/Yellow-Static:
- Yellow/static illumination
- Lightning damage environment (5 points per wrong answer)
- Electrical sparks in air
- Lightning bolts zap competitors on wrong answers
Room 4 - Earth/Brown-Orange:
- Brown/orange illumination
- Earth/crushing damage environment (5 points per wrong answer)
- Room constricts, squeezes competitors
- Crushing sensation on wrong answers
Room 5 - Final Challenge:
- Variable damage type
- Unknown illumination pattern
- Final test
Mechanics
Challenge Format:
- Riddles appear on doors
- Correct answer opens next door (for that competitor only)
- Wrong answers inflict 5 elemental damage
- Individual progression (no waiting for others)
- Upon completion, teleportation back to feast hall
Access & Control:
- Eldrin Oakenhart has control (voice projection, monitoring)
- Ser Alvar Flowers can bypass via portals
- Unknown if others have access
- Can be monitored from outside (how else track completion?)
Entry/Exit:
- Drugged competitors at feast
- Awakened in challenge rooms
- Teleported back to feast upon completion
Population
Temporarily occupied during tournaments. No permanent residents.
Leadership
- Controller: Eldrin Oakenhart
- Portal Access: Ser Alvar Flowers
- Unknown Access: Possibly other tournament organizers
History
Unknown how long these rooms have existed. Used for "Tournament of Wits and Wisdom" - unclear if this is first use or traditional challenge.
Current Situation
Recent Use:
- Tournament of Wits and Wisdom (Session 19 - 16 November 2024)
- 100 different riddles prepared
- Only 5 competitors completed successfully
- High failure rate
- Ser Alvar Flowers accessed via portal
Purpose:
- Tests intelligence, lateral thinking, and endurance
- Measures both wit and constitution (HP management)
- Individual competition format
Connections
Accessed from:
- Belendar (royal feast hall)
Controlled by:
Can access:
- Ser Alvar Flowers (via portal)
Inhabitants
Temporary:
- Tournament competitors during challenges
Access:
Related Quests
Appearances
- Session 19 - 16 November 2024 - Tournament of Wits and Wisdom held here
Mystery
Unknown Factors:
- Where are rooms physically located?
- Magical pocket dimension or hidden architecture?
- Who else has access besides Eldrin and Alvar?
- Can spaces be manipulated from outside?
- Are they permanent or temporary constructs?
- Other uses beyond tournaments?
- How is monitoring accomplished?
Notes
- Sophisticated magical construction
- Five different elemental environments
- Individual instances (no interaction between competitors)
- Eldrin Oakenhart's magical capabilities demonstrated
- Ser Alvar Flowers's portal access concerning
- High failure rate (only 5 completed)
- Tests both mind and body