Bane Watcher Citadel
Type: Citadel (Organization Headquarters)
Region: Central Odessia (Island in large lake)
Status: Active
Tags: #location/citadel #location/island #location/magical #location/bane-watcher #location/active-quest
Description
Hidden headquarters of the Bane Watchers organization, located on a mountainous island in the centre of a large lake in central Odessia. Ancient citadel dedicated to training members in managing Bane corruption and mastering abilities that Co'narr 'Banewatcher' Hyborian cannot teach. Home to the Bane Watcher leader and organization's accumulated knowledge about The Bane. Urgent destination for Elvva Beltavar whose corruption is advancing faster than expected.
Geography
Location:
- Island in centre of large lake (central Odessia)
- Lake location: Central kingdom region
- Distance from other locations: Unknown
Island Features:
- Mountain range on island
- Citadel built into/on mountains
- Natural isolation from mainland
- Accessible only by boat or flight
Terrain:
- Mountainous island
- Lake surrounding (natural moat/barrier)
- Elevated position (defensible)
Key Features
- Bane Watcher Citadel - Main headquarters building
- Training Facilities - For managing Bane corruption
- Knowledge Repository - Accumulated lore about The Bane
- Leader's Residence - Bane Watcher leader resides here
- Mountain Range - Natural defensive position
- Island Isolation - Protected by lake, difficult to access
Population
Primary Inhabitants:
- Bane Watchers (number unknown)
- Leadership council (presumed)
- Trainees managing corruption
- Support staff (presumed)
Demographics:
- Unknown - likely diverse races united by Bane connection
- Members dealing with various stages of corruption
- Experienced Bane Watchers training newer members
Leadership
- Leader: Bane Watcher Leader (name unknown)
- Organization Head: Unknown council/structure
- Wanderers/Scouts: Co'narr 'Banewatcher' Hyborian (not based at Citadel), two others (one in Immortal Draconic Empire, one in Nolunia)
History
Origins:
- Ancient organization (founding date unknown)
- Created to combat The Bane
- Survived since First Age (when Bane corrupted dwarves)
- Maintained knowledge through centuries
Purpose:
- Train members to manage Bane corruption
- Prevent corruption from "overflowing and taking over" hosts
- Master abilities that wanderers like Co'narr 'Banewatcher' Hyborian cannot teach
- Preserve knowledge about The Bane
Significance:
- Only known organization dedicated to fighting Bane
- Repository of critical knowledge
- Training facility for managing dangerous corruption
Current Situation
Urgent Need (Session 26):
- Elvva Beltavar requires immediate training (corruption advancing)
- Co'narr 'Banewatcher' Hyborian assessed her: "You're further along than I thought"
- Green sprite manifestation indicates serious progression
- Risk: Corruption can overflow and take over host
Party Status:
- Co'narr 'Banewatcher' Hyborian directed party to visit "quickly"
- Timing flexible but increasingly urgent
- Can visit before or after northern rally mission
- All party members initiated as Bane Watchers (Session 18)
Active Training:
- Members learning to manage corruption
- Advanced techniques beyond Co'narr 'Banewatcher' Hyborian's teaching
- Preventing lifespan reduction from Bane connection
- Mastering Bane-related abilities
Organizational Role:
- Wanderers (like Co'narr 'Banewatcher' Hyborian) scout and recruit
- Citadel trains and maintains knowledge
- Three known wanderers across three regions
- Coordinated effort against The Bane
Connections
Part of:
- Odessia (geographically, though may operate independently)
Nearby Locations:
- Central Odessia region
- Large lake (name unknown)
- Distance to other locations unknown
Related Organizations:
- Bane Watchers - This is their headquarters
Inhabitants
Known Leadership:
- Bane Watcher Leader (name unknown, resides here)
Known Wanderers (Not Based Here):
- Co'narr 'Banewatcher' Hyborian (currently in Odessia)
- Unknown wanderer (Immortal Draconic Empire)
- Unknown wanderer (Nolunia)
Initiated Members:
- All Riders of the Storm (initiated Session 18, not yet visited)
- Unknown number of other members
- Various stages of Bane corruption
Related Quests
- Quests - Active#Visit Bane Watcher Citadel - URGENT (Elvva's sprite manifestation, remove dormant commands, advanced training)
- Quests - Active#The Bane - Organization dedicated to fighting Bane
Appearances
- Session 18 - 2 November 2024 - Location mentioned during Bane Watcher initiation ritual, party initiated but did not visit
- Session 26 - 16 July 2025 - Co'narr 'Banewatcher' Hyborian revealed location details: island in centre of large lake, central kingdom, mountain range on island. Urged party to visit "quickly" for advanced training. Explained Co'narr 'Banewatcher' Hyborian is wanderer/scout, not based at Citadel. Citadel has resources and expertise he lacks. Urgent for Elvva Beltavar's corruption progression.
Bane Knowledge Available (Session 26)
Nature of Bane Watchers:
- "Sad existence" - difficult path
- Can shorten lifespan
- More attuned = worse corruption becomes
- Corruption can overflow and take over host
- Requires proper training to manage safely
About The Bane:
- Living entity
- "The earth itself"
- Origin unknown
- Progressive corruption (starts subtle, becomes overwhelming)
- Manifests as green sprites in corrupted individuals
Training Offered:
- Master abilities Co'narr 'Banewatcher' Hyborian cannot teach
- Prevent corruption from taking over
- Manage Bane connection safely
- Potentially reverse or slow corruption progression
- Meet Bane Watcher leader for guidance
Strategic Importance
For Party:
- Elvva Beltavar's survival may depend on training here
- All party members initiated - may benefit from advanced knowledge
- Understanding Bane critical to defeating it
- Only known source of Bane expertise
For Campaign:
- Repository of ancient knowledge about The Bane
- Potential allies in fighting Bane threat
- May have information about "the vessel" prophecy
- Could provide tools/techniques for combating Bane
Timing Considerations:
- Urgent for Elvva Beltavar (corruption advancing)
- Can visit before or after northern rally (flexible)
- Party must decide priority: Rally north first or train first
- Co'narr 'Banewatcher' Hyborian suggested "quickly" but timing up to party
Mysteries
About Citadel:
- Who is the Bane Watcher leader?
- How many members total?
- What is organizational structure?
- How old is the Citadel?
- What knowledge do they possess?
About Training:
- What specific abilities can be mastered?
- Can corruption be reversed?
- How long does training take?
- Can they remove dormant Bane commands?
- What happened to members who failed training?
About Organization:
- How are new members recruited?
- What are criteria for membership?
- Do they have other facilities?
- What is relationship with kingdoms?
- Are there other wanderers unknown to party?
Notes
- First mentioned Session 18, detailed Session 26
- Central location in kingdom (accessible from multiple directions)
- Island isolation provides security
- Co'narr 'Banewatcher' Hyborian is wanderer, not permanent resident
- Urgent quest destination due to Elvva Beltavar's condition
- Party must balance northern mission urgency vs training urgency
- Only known organization fighting The Bane
- May hold answers to many campaign mysteries